- getPickPointGeometry
Get the picked point using geometry picking. The pick line is specified by the
given Point3d and Vec
- getPickedContent
Get the Content at the specified canvas position
- <init>
Constructs a new Picker
- addPoint
Adds a landmark point specfied by the position of the MouseEvent.
- deletePoint
Deletes a landmark point of the specified Content at the given mouse position
- getVolumePoint
- movePoint
Moves the picked landmark point to the position specified by the MouseEvent.
- next