- <init>
Constructs a matrix with specified elements. The specified array of elements is
referenced by (not c
- identity
Returns a new identity matrix.
- inverse
Returns the inverse Minv of this matrix M.
- times
Returns the product Mv of this matrix M and a vector v. Uses only the upper-left
3-by-3 elements of
- timesEquals
Replaces this matrix M with the matrix product MA.
- translate
Returns a new translation matrix.
- inverseEquals
Replaces this matrix M with its inverse Minv.
- invert
Compute the inverse B of the specified matrix A. The inverse may be computed in
place; the arrays a
- mul
Computes the matrix product C = AB. The product may be computed in place; the
arrays a, b, and c may
- mult
Computes the matrix product C = AB'. The product may be computed in place; the
arrays a, b, and c ma
- ortho
Returns a new orthographic-projection matrix. Parameters correspond to those for
the OpenGL standard
- perspective
Returns a new perspective-projection matrix. Parameters correspond to those for
the OpenGL standard