private void disposeBackendWorlds() { for (Backend backend : backends) { backend.disposeWorld(); } } }
public void deleteWorld(UUID uuid) { Preconditions.checkState(worlds.containsKey(uuid), "No world exists with UUID %s", uuid); worlds.remove(uuid); backend.disposeWorld(); }
public void disposeBackendWorlds(String scenarioDesignation) { stats.addScenario(scenarioResult.getStatus(), scenarioDesignation); for (Backend backend : backends) { backend.disposeWorld(); } }