@Override public void call() { if (Game.scene() == BadgesScene.this) { ShatteredPixelDungeon.switchNoFade( BadgesScene.class ); } } };
@Override protected void onClick() { Game.scene().add(new WndItem(null, item)); } }
@Override protected void onClick() { Game.scene().add( new WndItem( null, item ) ); } }
@Override protected void onClick() { if (Game.scene() instanceof TitleScene) { Game.instance.finish(); } else { YetAnotherPixelDungeon.switchNoFade(TitleScene.class); } } }
@Override protected void onClick() { Game.scene().add(new WndItem(null, item)); } }
@Override protected void onClick() { if( !( item instanceof Placeholder )) { Game.scene().add(new WndItem(null, item)); } } }
@Override protected void onClick() { Game.scene().add( new WndChallenges( Dungeon.challenges, false ) ); } };
@Override protected void onClick() { if (Game.scene() instanceof TitleScene) { Game.instance.finish(); } else { ShatteredPixelDungeon.switchNoFade( TitleScene.class ); } } }
@Override protected void onClick() { Game.scene().add( new WndChallenges( Dungeon.challenges, false ) ); } };
@Override protected void onClick() { Game.scene().add( new WndChallenges( info.challenges, false ) ); } };
@Override protected void onClick() { if (Game.scene() instanceof TitleScene) { Game.instance.finish(); } else { ShatteredPixelDungeon.switchNoFade( TitleScene.class ); } } }
@Override protected void onClick( Tab tab ) { hide(); Game.scene().addToFront(new WndBag(((BagTab) tab).bag, listener, mode, title)); }
@Override protected void onClick() { Sample.INSTANCE.play( Assets.SND_CLICK, 0.7f, 0.7f, 1.2f ); Game.scene().add( new WndBadge( badge ) ); } }
@Override protected void onClick() { Sample.INSTANCE.play( Assets.SND_CLICK, 0.7f, 0.7f, 1.2f ); Game.scene().add( new WndBadge( badge ) ); } }
@Override protected void onClick( Tab tab ) { hide(); Game.scene().addToFront(new WndBag(((BagTab) tab).bag, listener, mode, title)); }
public static void showBadge( Badges.Badge badge ) { BadgeBanner banner = BadgeBanner.show( badge.image ); banner.camera = uiCamera; banner.x = align( banner.camera, (banner.camera.width - banner.width) / 2 ); banner.y = align( banner.camera, (banner.camera.height - banner.height) / 3 ); Game.scene().add( banner ); }
public boolean onClick( float x, float y ) { if (inside( x, y )) { Sample.INSTANCE.play( Assets.SND_CLICK, 0.7f, 0.7f, 1.2f ); Game.scene().add( new WndBadge( badge ) ); return true; } else { return false; } } }
public static void showBadge( Badges.Badge badge ) { BadgeBanner banner = BadgeBanner.show( badge.image ); banner.camera = uiCamera; banner.x = align( banner.camera, (banner.camera.width - banner.width) / 2 ); banner.y = align( banner.camera, (banner.camera.height - banner.height) / 3 ); Game.scene().add( banner ); }
public static void showBadge( Badges.Badge badge ) { BadgeBanner banner = BadgeBanner.show( badge.image ); banner.camera = uiCamera; banner.x = align( banner.camera, (banner.camera.width - banner.width) / 2 ); banner.y = align( banner.camera, (banner.camera.height - banner.height) / 3 ); Game.scene().add( banner ); }
@Override protected void onClick() { if (!lastBag.contains(item) && !item.isEquipped(Dungeon.hero)){ hide(); } else if (listener != null) { hide(); listener.onSelect( item ); } else { Game.scene().addToFront(new WndItem( WndBag.this, item ) ); } }