TerrainLodControl control = terrain.getControl(TerrainLodControl.class); if (control != null) control.detachAndCleanUpControl(); else { control = new TerrainLodControl(terrain, cam);
TerrainLodControl control = terrain.getControl(TerrainLodControl.class); if (control != null) control.detachAndCleanUpControl(); else { control = new TerrainLodControl(terrain, cam);