- renderQueue
- renderShadowQueue
- addToQueue
Adds a geometry to the given bucket. The RenderManager automatically handles
this task when flatteni
- isQueueEmpty
- renderGeometryList
- addToShadowQueue
Adds a geometry to a shadow bucket. Note that this operation is done
automatically by the RenderMana
- getGeometryComparator
Returns the current GeometryComparator used by the specified bucket, one of Gui,
Opaque, Sky, Transp
- getShadowQueueContent
- setGeometryComparator
Sets a different geometry comparator for the specified bucket, one of Gui,
Opaque, Sky, Transparent,