@Override public boolean onTouchEvent(MotionEvent ev) { final int action = ev.getAction(); switch (action & MotionEvent.ACTION_MASK) { case MotionEvent.ACTION_DOWN: mActivePointerId = ev.getPointerId(0); break; case MotionEvent.ACTION_CANCEL: case MotionEvent.ACTION_UP: mActivePointerId = INVALID_POINTER_ID; break; case MotionEvent.ACTION_POINTER_UP: final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >> MotionEvent.ACTION_POINTER_INDEX_SHIFT; final int pointerId = ev.getPointerId(pointerIndex); if (pointerId == mActivePointerId) { // This was our active pointer going up. Choose a new // active pointer and adjust accordingly. final int newPointerIndex = pointerIndex == 0 ? 1 : 0; mActivePointerId = ev.getPointerId(newPointerIndex); mLastTouchX = ev.getX(newPointerIndex); mLastTouchY = ev.getY(newPointerIndex); } break; } mActivePointerIndex = ev.findPointerIndex(mActivePointerId != INVALID_POINTER_ID ? mActivePointerId : 0); return super.onTouchEvent(ev); } }
@Override public boolean onTouchEvent(MotionEvent ev) { final int action = ev.getAction(); switch (action & MotionEvent.ACTION_MASK) { case MotionEvent.ACTION_DOWN: mActivePointerId = ev.getPointerId(0); break; case MotionEvent.ACTION_CANCEL: case MotionEvent.ACTION_UP: mActivePointerId = INVALID_POINTER_ID; break; case MotionEvent.ACTION_POINTER_UP: final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >> MotionEvent.ACTION_POINTER_INDEX_SHIFT; final int pointerId = ev.getPointerId(pointerIndex); if (pointerId == mActivePointerId) { // This was our active pointer going up. Choose a new // active pointer and adjust accordingly. final int newPointerIndex = pointerIndex == 0 ? 1 : 0; mActivePointerId = ev.getPointerId(newPointerIndex); mLastTouchX = ev.getX(newPointerIndex); mLastTouchY = ev.getY(newPointerIndex); } break; } mActivePointerIndex = ev.findPointerIndex(mActivePointerId != INVALID_POINTER_ID ? mActivePointerId : 0); return super.onTouchEvent(ev); } }
@Override public boolean onTouchEvent(MotionEvent ev) { final int action = ev.getAction(); switch (action & MotionEvent.ACTION_MASK) { case MotionEvent.ACTION_DOWN: mActivePointerId = ev.getPointerId(0); break; case MotionEvent.ACTION_CANCEL: case MotionEvent.ACTION_UP: mActivePointerId = INVALID_POINTER_ID; break; case MotionEvent.ACTION_POINTER_UP: final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >> MotionEvent.ACTION_POINTER_INDEX_SHIFT; final int pointerId = ev.getPointerId(pointerIndex); if (pointerId == mActivePointerId) { // This was our active pointer going up. Choose a new // active pointer and adjust accordingly. final int newPointerIndex = pointerIndex == 0 ? 1 : 0; mActivePointerId = ev.getPointerId(newPointerIndex); mLastTouchX = ev.getX(newPointerIndex); mLastTouchY = ev.getY(newPointerIndex); } break; } mActivePointerIndex = ev.findPointerIndex(mActivePointerId != INVALID_POINTER_ID ? mActivePointerId : 0); return super.onTouchEvent(ev); } }
@Override public boolean onTouchEvent(MotionEvent ev) { final int action = ev.getAction(); switch (action & MotionEvent.ACTION_MASK) { case MotionEvent.ACTION_DOWN: mActivePointerId = ev.getPointerId(0); break; case MotionEvent.ACTION_CANCEL: case MotionEvent.ACTION_UP: mActivePointerId = INVALID_POINTER_ID; break; case MotionEvent.ACTION_POINTER_UP: final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >> MotionEvent.ACTION_POINTER_INDEX_SHIFT; final int pointerId = ev.getPointerId(pointerIndex); if (pointerId == mActivePointerId) { // This was our active pointer going up. Choose a new // active pointer and adjust accordingly. final int newPointerIndex = pointerIndex == 0 ? 1 : 0; mActivePointerId = ev.getPointerId(newPointerIndex); mLastTouchX = ev.getX(newPointerIndex); mLastTouchY = ev.getY(newPointerIndex); } break; } mActivePointerIndex = ev.findPointerIndex(mActivePointerId != INVALID_POINTER_ID ? mActivePointerId : 0); return super.onTouchEvent(ev); } }
@Override public boolean onTouchEvent(MotionEvent ev) { final int action = ev.getAction(); switch (action & MotionEvent.ACTION_MASK) { case MotionEvent.ACTION_DOWN: mActivePointerId = ev.getPointerId(0); break; case MotionEvent.ACTION_CANCEL: case MotionEvent.ACTION_UP: mActivePointerId = INVALID_POINTER_ID; break; case MotionEvent.ACTION_POINTER_UP: final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >> MotionEvent.ACTION_POINTER_INDEX_SHIFT; final int pointerId = ev.getPointerId(pointerIndex); if (pointerId == mActivePointerId) { // This was our active pointer going up. Choose a new // active pointer and adjust accordingly. final int newPointerIndex = pointerIndex == 0 ? 1 : 0; mActivePointerId = ev.getPointerId(newPointerIndex); mLastTouchX = ev.getX(newPointerIndex); mLastTouchY = ev.getY(newPointerIndex); } break; } mActivePointerIndex = ev.findPointerIndex(mActivePointerId != INVALID_POINTER_ID ? mActivePointerId : 0); return super.onTouchEvent(ev); } }