final float layerTileHeight = layer.getTileHeight() * unitScale; final float layerOffsetX = layer.getRenderOffsetX() * unitScale;
final float layerTileHeight = layer.getTileHeight() * unitScale; final float layerOffsetX = layer.getRenderOffsetX() * unitScale;
final float layerTileHeight = layer.getTileHeight() * unitScale; final float layerOffsetX = layer.getRenderOffsetX() * unitScale;
final int layerHeight = layer.getHeight(); final float layerOffsetX = layer.getRenderOffsetX() * unitScale;
final int layerHeight = layer.getHeight(); final float layerOffsetX = layer.getRenderOffsetX() * unitScale;
final float layerTileHeight = layer.getTileHeight() * unitScale; final float layerOffsetX = layer.getRenderOffsetX() * unitScale;
final float layerTileHeight = layer.getTileHeight() * unitScale; final float layerOffsetX = layer.getRenderOffsetX() * unitScale;
final float layerTileHeight = layer.getTileHeight() * unitScale; final float layerOffsetX = layer.getRenderOffsetX() * unitScale;
float tileHeight = layer.getTileHeight() * unitScale; final float layerOffsetX = layer.getRenderOffsetX() * unitScale;
float tileHeight = layer.getTileHeight() * unitScale; final float layerOffsetX = layer.getRenderOffsetX() * unitScale;
final float layerTileHeight = layer.getTileHeight() * unitScale; final float layerOffsetX = layer.getRenderOffsetX() * unitScale;
final int layerHeight = layer.getHeight(); final float layerOffsetX = layer.getRenderOffsetX() * unitScale;
final float layerTileHeight = layer.getTileHeight() * unitScale; final float layerOffsetX = layer.getRenderOffsetX() * unitScale;
final float layerTileHeight = layer.getTileHeight() * unitScale; final float layerOffsetX = layer.getRenderOffsetX() * unitScale;
float tileHeight = layer.getTileHeight() * unitScale; final float layerOffsetX = layer.getRenderOffsetX() * unitScale;