int tileSizeY = Integer.parseInt(tileSizeParts[1]); TiledMapTileLayer layer = new TiledMapTileLayer(layerSizeX, layerSizeY, tileSizeX, tileSizeY); layer.setName(id); layer.setVisible(visible.equalsIgnoreCase("True"));
int tileSizeY = Integer.parseInt(tileSizeParts[1]); TiledMapTileLayer layer = new TiledMapTileLayer(layerSizeX, layerSizeY, tileSizeX, tileSizeY); layer.setName(id); layer.setVisible(visible.equalsIgnoreCase("True"));
MapLayers layers = map.getLayers(); for (int l = 0; l < 20; l++) { TiledMapTileLayer layer = new TiledMapTileLayer(150, 100, 32, 32); for (int x = 0; x < 150; x++) { for (int y = 0; y < 100; y++) {
int tileWidth = map.getProperties().get("tilewidth", Integer.class); int tileHeight = map.getProperties().get("tileheight", Integer.class); TiledMapTileLayer layer = new TiledMapTileLayer(width, height, tileWidth, tileHeight);
int tileWidth = map.getProperties().get("tilewidth", Integer.class); int tileHeight = map.getProperties().get("tileheight", Integer.class); TiledMapTileLayer layer = new TiledMapTileLayer(width, height, tileWidth, tileHeight);
TiledMapTileLayer layer = new TiledMapTileLayer(45, 30, 112, 97); for (int y = 0; y < 30; y++) { for (int x = 0; x < 45; x++) {
MapLayers layers = map.getLayers(); for (int l = 0; l < 20; l++) { TiledMapTileLayer layer = new TiledMapTileLayer(150, 100, 32, 32); for (int x = 0; x < 150; x++) { for (int y = 0; y < 100; y++) {
int tileSizeY = Integer.parseInt(tileSizeParts[1]); TiledMapTileLayer layer = new TiledMapTileLayer(layerSizeX, layerSizeY, tileSizeX, tileSizeY); layer.setName(id); layer.setVisible(visible.equalsIgnoreCase("True"));
int tileWidth = map.getProperties().get("tilewidth", Integer.class); int tileHeight = map.getProperties().get("tileheight", Integer.class); TiledMapTileLayer layer = new TiledMapTileLayer(width, height, tileWidth, tileHeight);
boolean visible = element.getIntAttribute("visible", 1) == 1; float opacity = element.getFloatAttribute("opacity", 1.0f); TiledMapTileLayer layer = new TiledMapTileLayer(width, height, tileWidth, tileHeight); layer.setVisible(visible); layer.setOpacity(opacity);