public ShapeRenderer (int maxVertices, ShaderProgram defaultShader) { if (defaultShader == null) { renderer = new ImmediateModeRenderer20(maxVertices, false, true, 0); } else { renderer = new ImmediateModeRenderer20(maxVertices, false, true, 0, defaultShader); } projectionMatrix.setToOrtho2D(0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); matrixDirty = true; }
public ShapeRenderer (int maxVertices, ShaderProgram defaultShader) { if (defaultShader == null) { renderer = new ImmediateModeRenderer20(maxVertices, false, true, 0); } else { renderer = new ImmediateModeRenderer20(maxVertices, false, true, 0, defaultShader); } projectionMatrix.setToOrtho2D(0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); matrixDirty = true; }
@Override public void create () { renderer = new ImmediateModeRenderer20(false, true, 1); texture = new Texture(Gdx.files.internal("data/badlogic.jpg")); } }
@Override public void create () { renderer = new ImmediateModeRenderer20(false, false, 0); spriteBatch = new SpriteBatch(); obj = new Sprite(new Texture(Gdx.files.internal("data/badlogicsmall.jpg"))); obj.setSize(40, 40); obj.setOriginCenter(); obj2 = new Sprite(new Texture(Gdx.files.internal("data/bobrgb888-32x32.png"))); obj2.setSize(40, 40); obj2.setOriginCenter(); ZIGZAG_SCALE = Gdx.graphics.getDensity() * 96; // 96DP float w = Gdx.graphics.getWidth() - obj.getWidth(); float h = Gdx.graphics.getHeight() - obj.getHeight(); paths.add(new Bezier<Vector2>(new Vector2(0, 0), new Vector2(w, h))); paths.add(new Bezier<Vector2>(new Vector2(0, 0), new Vector2(0, h), new Vector2(w, h))); paths.add(new Bezier<Vector2>(new Vector2(0, 0), new Vector2(w, 0), new Vector2(0, h), new Vector2(w, h))); Vector2 cp[] = new Vector2[] {new Vector2(0, 0), new Vector2(w * 0.25f, h * 0.5f), new Vector2(0, h), new Vector2(w * 0.5f, h * 0.75f), new Vector2(w, h), new Vector2(w * 0.75f, h * 0.5f), new Vector2(w, 0), new Vector2(w * 0.5f, h * 0.25f)}; paths.add(new BSpline<Vector2>(cp, 3, true)); paths.add(new CatmullRomSpline<Vector2>(cp, true)); pathLength = paths.get(currentPath).approxLength(500); avg_speed = speed * pathLength; Gdx.input.setInputProcessor(this); }
public SwipeTriStrip() { gl20 = new ImmediateModeRenderer20(false, true, 1); }
public MyShapeRenderer(int maxVertices, ShaderProgram defaultShader) { if (defaultShader == null) { renderer = new ImmediateModeRenderer20(maxVertices, false, true, 0); } else { renderer = new ImmediateModeRenderer20(maxVertices, false, true, 0, defaultShader); } projectionMatrix.setToOrtho2D(0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); matrixDirty = true; }
public ShapeRenderer (int maxVertices, ShaderProgram defaultShader) { if (defaultShader == null) { renderer = new ImmediateModeRenderer20(maxVertices, false, true, 0); } else { renderer = new ImmediateModeRenderer20(maxVertices, false, true, 0, defaultShader); } projectionMatrix.setToOrtho2D(0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); matrixDirty = true; }
@Override public void onLoadedResourcesCompleted() { final ImmediateModeRenderer20 renderer = new ImmediateModeRenderer20(false, true, 0); Engine.setMainScene(new Scene() { @Override
ImmediateModeRenderer20 lineRenderer = new ImmediateModeRenderer20(false, true, 0);