protected Mesh getFullScreenQuad() { if (_fsq != null) { return _fsq; } _fsq = Quad.newFullScreenQuad(); final ZBufferState zState = new ZBufferState(); zState.setEnabled(false); _fsq.setRenderState(zState); _fsq.updateGeometricState(0); return _fsq; }
/** * Construct a new UIHud */ public UIHud() { setName("UIHud"); getSceneHints().setCullHint(CullHint.Never); getSceneHints().setRenderBucketType(RenderBucketType.Skip); getSceneHints().setLightCombineMode(LightCombineMode.Off); getSceneHints().setTextureCombineMode(TextureCombineMode.Replace); final ZBufferState zstate = new ZBufferState(); zstate.setEnabled(false); zstate.setWritable(false); setRenderState(zstate); setupLogicalLayer(); }
public void init() { if (Constants.stats) { Constants.updateGraphs = true; } rootNode.getSceneHints().setCullHint(CullHint.Dynamic); statNode.getSceneHints().setCullHint(CullHint.Never); grid = createGrid(); rootNode.attachChild(grid); particleNode = new Node("particles"); rootNode.attachChild(particleNode); final ZBufferState zbuf = new ZBufferState(); zbuf.setWritable(false); zbuf.setEnabled(true); zbuf.setFunction(ZBufferState.TestFunction.LessThanOrEqualTo); particleNode.setRenderState(zbuf); statNode.updateGeometricState(0, true); };
/** * Construct a new UIHud for a given canvas */ public UIHud(final Canvas canvas) { setName("UIHud"); _canvas = canvas; _hudCamera = Camera.newOrthoCamera(_canvas); getSceneHints().setCullHint(CullHint.Never); getSceneHints().setRenderBucketType(RenderBucketType.Skip); getSceneHints().setLightCombineMode(LightCombineMode.Off); getSceneHints().setTextureCombineMode(TextureCombineMode.Replace); final ZBufferState zstate = new ZBufferState(); zstate.setEnabled(false); zstate.setWritable(false); setRenderState(zstate); setupLogicalLayer(); }
protected Mesh getFullScreenQuad() { if (_fsq != null) { return _fsq; } _fsq = new Mesh("fsq"); _fsq.getMeshData().setVertexBuffer(BufferUtils.createFloatBuffer(-1, -1, -1, 1, -1, -1, 1, 1, -1, -1, 1, -1)); _fsq.getMeshData().setTextureBuffer(BufferUtils.createFloatBuffer(0, 0, 1, 0, 1, 1, 0, 1), 0); _fsq.getMeshData().setIndices(BufferUtils.createIndexBufferData(new int[] { 0, 1, 3, 1, 2, 3 }, 3)); _fsq.getSceneHints().setCullHint(CullHint.Never); _fsq.getSceneHints().setLightCombineMode(LightCombineMode.Off); final ZBufferState zState = new ZBufferState(); zState.setEnabled(false); _fsq.setRenderState(zState); _fsq.updateGeometricState(0); return _fsq; }
zbuff.setEnabled(false); setRenderState(zbuff);
zbuff.setEnabled(false); setRenderState(zbuff);
public BasicText(final String name, final String text, final BMFont font, final double fontSize) { super(name, text, font); getSceneHints().setRenderBucketType(RenderBucketType.Ortho); setFontScale(fontSize); setAutoFade(AutoFade.Off); setAutoScale(AutoScale.Off); setAutoRotate(false); setRotation(new Matrix3().fromAngles(-MathUtils.HALF_PI, 0, 0)); final ZBufferState zState = new ZBufferState(); zState.setEnabled(false); zState.setWritable(false); setRenderState(zState); final CullState cState = new CullState(); cState.setEnabled(false); setRenderState(cState); final BlendState blend = new BlendState(); blend.setBlendEnabled(true); blend.setSourceFunction(BlendState.SourceFunction.SourceAlpha); blend.setDestinationFunction(BlendState.DestinationFunction.OneMinusSourceAlpha); blend.setTestEnabled(true); blend.setReference(0f); blend.setTestFunction(BlendState.TestFunction.GreaterThan); setRenderState(blend); getSceneHints().setLightCombineMode(LightCombineMode.Off); getSceneHints().setTextureCombineMode(TextureCombineMode.Replace); updateModelBound(); }
public BasicText(final String name, final String text, final BMFont font, final double fontSize) { super(name, text, font); setFontScale(fontSize); setAutoFade(AutoFade.Off); setAutoScale(AutoScale.Off); setAutoRotate(false); setRotation(new Matrix3().fromAngles(-MathUtils.HALF_PI, 0, 0)); final ZBufferState zState = new ZBufferState(); zState.setEnabled(false); zState.setWritable(false); setRenderState(zState); final CullState cState = new CullState(); cState.setEnabled(false); setRenderState(cState); final BlendState blend = new BlendState(); blend.setBlendEnabled(true); blend.setSourceFunction(BlendState.SourceFunction.SourceAlpha); blend.setDestinationFunction(BlendState.DestinationFunction.OneMinusSourceAlpha); blend.setTestEnabled(true); blend.setReference(0f); blend.setTestFunction(BlendState.TestFunction.GreaterThan); setRenderState(blend); getSceneHints().setRenderBucketType(RenderBucketType.OrthoOrder); getSceneHints().setCullHint(CullHint.Never); getSceneHints().setLightCombineMode(LightCombineMode.Off); getSceneHints().setTextureCombineMode(TextureCombineMode.Replace); updateModelBound(); }