- setTexture
setTexture sets the texture object to be used by the state. The texture unit
that this texture uses
- <init>
Constructor instantiates a new TextureState object.
- getTexture
getTexture retrieves the texture being used by the state in a particular texture
unit.
- setEnabled
- isEnabled
- getDefaultTextureImage
- getMaxTextureIndexUsed
Returns the max index in this TextureState that contains a non-null Texture.
- getNumberOfSetTextures
Returns the number of textures this texture manager is maintaining.
- setNeedsRefresh
- getCorrectionType
getCorrectionType returns the correction mode for the texture state.
- getDefaultTexture
- getTextureKey
Fast access for retrieving a TextureKey. A return is guaranteed when textureUnit
is any number unde