public AbstractRenderer() { for (final RenderState.StateType type : RenderState.StateType.values()) { final RenderState state = RenderState.createState(type); state.setEnabled(false); defaultStateList.put(type, state); } }
public AbstractRenderer() { _matrixStore.put(RenderMatrixType.Model, BufferUtils.createFloatBuffer(16)); _matrixStore.put(RenderMatrixType.View, BufferUtils.createFloatBuffer(16)); _matrixStore.put(RenderMatrixType.Projection, BufferUtils.createFloatBuffer(16)); _matrixStore.put(RenderMatrixType.Normal, BufferUtils.createFloatBuffer(9)); for (final RenderState.StateType type : RenderState.StateType.values()) { final RenderState state = RenderState.createState(type); state.setEnabled(false); defaultStateList.put(type, state); } }