protected void setupRecords() { for (final RenderState.StateType type : RenderState.StateType.values()) { _stateRecords.put(type, RenderState.createState(type).createStateRecord(_capabilities)); } }
protected void setupRecords() { for (final RenderState.StateType type : RenderState.StateType.values()) { _stateRecords.put(type, RenderState.createState(type).createStateRecord(_capabilities)); } }