- addFadeColor
Adds a fade color to the explosion.
- addPrimaryColor
Adds a primary color to the explosion.
- getRandom
Generates a randomized Explosion instance.
- getTagCompound
Converts the Explosion to an NBTTagCompound for use in creating fireworks
ItemStacks.
- setTrail
Sets whether the explosion should have the 'trail' effect (made with Diamond).
- setTwinkle
Sets whether the explosion should have the 'twinkle' effect (made with Glowstone
Dust).
- setType
Sets the explosion type using the Type enum.