private double catmullRomSpline(double x0, double x1, double x2, double x3, double t) { double a1 = (x2 - x0) / 2; double a2 = (x3 - x1) / 2; return hermiteSpline(x1, a1, x2, a2, t); }
private double catmullRomSpline(double x0, double x1, double x2, double x3, double t) { double a1 = (x2 - x0) / 2; double a2 = (x3 - x1) / 2; return hermiteSpline(x1, a1, x2, a2, t); }