- <init>
Constructor
- getSystemElement
Gets the value(s) for system (). creating it if it does not exist. Will not
return null.Definition:
- getValueElement
Gets the value(s) for value (). creating it if it does not exist. Will not
return null.Definition: T
- setSystem
Sets the value for system ()Definition: The identification of the system that provides the coded for
- setUnit
Sets the value for unit ()Definition: A human-readable form of the unit
- getCode
Gets the value(s) for code (). creating it if it does not exist. This method may
return null.Definit
- getCodeElement
Gets the value(s) for code (). creating it if it does not exist. Will not return
null.Definition: A
- getComparatorElement
Gets the value(s) for comparator (). creating it if it does not exist. Will not
return null.Definiti
- getUnitElement
Gets the value(s) for unit (). creating it if it does not exist. Will not return
null.Definition: A
- getValue
Gets the value(s) for value (). creating it if it does not exist. This method
may return null.Defini
- setCode
Sets the value for code ()Definition: A computer processable form of the unit in some unit represent
- setComparator
Sets the value(s) for comparator ()Definition: How the value should be understood and represented -