@Override public boolean onKeyUp (int keyCode, KeyEvent event) { Log.d("Test", "up keycode: " + event.getKeyCode()); return super.onKeyUp(keyCode, event); } };
@Override public boolean onKeyUp (int keyCode, KeyEvent event) { Log.d("Test", "up keycode: " + event.getKeyCode()); return super.onKeyUp(keyCode, event); } };
@Implementation protected boolean onKeyUp(int keyCode, KeyEvent event) { previousKeyCodes.add(keyCode); previousKeyEvents.add(event); return directlyOn(realTextView, TextView.class).onKeyUp(keyCode, event); }
@Override public boolean onKeyUp(int keyCode, KeyEvent event) { // Unlike touch events, keypress event propagate pressed state change immediately, // without waiting for onClickHandler to execute. Disable pressed state changes here // to avoid flickering. mIgnorePressedStateChange = true; boolean result = super.onKeyUp(keyCode, event); mPressedBackground = null; mIgnorePressedStateChange = false; updateIconState(); return result; }
@Override public boolean onKeyUp(int keyCode, KeyEvent event) { // Unlike touch events, keypress event propagate pressed state change immediately, // without waiting for onClickHandler to execute. Disable pressed state changes here // to avoid flickering. mIgnorePressedStateChange = true; boolean result = super.onKeyUp(keyCode, event); mPressedBackground = null; mIgnorePressedStateChange = false; updateIconState(); return result; }
@Override public boolean onKeyUp(int keyCode, KeyEvent event) { // Unlike touch events, keypress event propagate pressed state change immediately, // without waiting for onClickHandler to execute. Disable pressed state changes here // to avoid flickering. mIgnorePressedStateChange = true; boolean result = super.onKeyUp(keyCode, event); mPressedBackground = null; mIgnorePressedStateChange = false; updateIconState(); return result; }
@Override public boolean onKeyUp(int keyCode, KeyEvent event) { // Unlike touch events, keypress event propagate pressed state change immediately, // without waiting for onClickHandler to execute. Disable pressed state changes here // to avoid flickering. mIgnorePressedStateChange = true; boolean result = super.onKeyUp(keyCode, event); mPressedBackground = null; mIgnorePressedStateChange = false; updateIconState(); return result; }
@Override public boolean onKeyUp(int keyCode, KeyEvent event) { // Unlike touch events, keypress event propagate pressed state change immediately, // without waiting for onClickHandler to execute. Disable pressed state changes here // to avoid flickering. mIgnorePressedStateChange = true; boolean result = super.onKeyUp(keyCode, event); mPressedBackground = null; mIgnorePressedStateChange = false; refreshDrawableState(); return result; }
@Override public boolean onKeyUp(int keyCode, KeyEvent event) { return FocusHelper.handleTabKeyEvent(this, keyCode, event) || super.onKeyUp(keyCode, event); } }
@Implementation protected boolean onKeyUp(int keyCode, KeyEvent event) { previousKeyCodes.add(keyCode); previousKeyEvents.add(event); return directlyOn(realTextView, TextView.class).onKeyUp(keyCode, event); }
@Implementation public boolean onKeyUp(int keyCode, KeyEvent event) { previousKeyCodes.add(keyCode); previousKeyEvents.add(event); return directlyOn(realTextView, TextView.class).onKeyUp(keyCode, event); }
@Implementation public boolean onKeyUp(int keyCode, KeyEvent event) { previousKeyCodes.add(keyCode); previousKeyEvents.add(event); return directlyOn(realTextView, TextView.class).onKeyUp(keyCode, event); }
@Implementation public boolean onKeyUp(int keyCode, KeyEvent event) { previousKeyCodes.add(keyCode); previousKeyEvents.add(event); return directlyOn(realTextView, TextView.class).onKeyUp(keyCode, event); }