/** * <code>optional string savegamefilename = 17;</code> */ public Builder clearSavegamefilename() { bitField0_ = (bitField0_ & ~0x00010000); savegamefilename_ = getDefaultInstance().getSavegamefilename(); onChanged(); return this; } /**
/** * <code>optional string savegamefilename = 17;</code> */ public Builder clearSavegamefilename() { bitField0_ = (bitField0_ & ~0x00010000); savegamefilename_ = getDefaultInstance().getSavegamefilename(); onChanged(); return this; } /**