/** * <code>optional string game_directory = 6;</code> */ public Builder clearGameDirectory() { bitField0_ = (bitField0_ & ~0x00000020); gameDirectory_ = getDefaultInstance().getGameDirectory(); onChanged(); return this; } /**
/** * <code>optional string game_directory = 6;</code> */ public Builder clearGameDirectory() { bitField0_ = (bitField0_ & ~0x00000020); gameDirectory_ = getDefaultInstance().getGameDirectory(); onChanged(); return this; } /**