@Override // from Transform public AffineTransform uniformScale (float scale) { return scale(scale, scale); }
@Override // from Transform public AffineTransform uniformScale (float scale) { return scale(scale, scale); }
/** Scales the current transformation matrix by the specified amount on each axis. */ public Surface scale (float sx, float sy) { tx().scale(sx, sy); return this; }
/** Scales the current transformation matrix by the specified amount on each axis. */ public Surface scale (float sx, float sy) { tx().scale(sx, sy); return this; }
scale(game.graphics.scale().factor, game.graphics.scale().factor). translate(160, (ygap + 150));