protected void pushTransform() { if (transformStack == null) transformStack = new Stack<PMatrix>(); PMatrix mat; if (transform instanceof PMatrix2D) { mat = new PMatrix2D(); } else { mat = new PMatrix3D(); } mat.set(transform); transformStack.push(mat); }
protected void pushTransform() { if (transformStack == null) transformStack = new Stack<PMatrix>(); PMatrix mat; if (transform instanceof PMatrix2D) { mat = new PMatrix2D(); } else { mat = new PMatrix3D(); } mat.set(transform); transformStack.push(mat); }