@Override public Surface setFillPattern(Pattern pattern) { // TODO: Add it to the state stack. assert pattern instanceof GLPattern; this.fillPattern = ((GLPattern) pattern).image(); this.fillPattern.setRepeat(true, true); return this; }
@Override public Surface setFillPattern(Pattern pattern) { // TODO: Add it to the state stack. assert pattern instanceof GLPattern; this.fillPattern = ((GLPattern) pattern).image(); this.fillPattern.setRepeat(true, true); return this; }