@Override protected Guess firstGuess() { Color[] colors = new Color[table.nrOfColumns()]; int i = 0; for (Color color = table.manager.firstColor(); i < colors.length; ) { colors[i++] = color; } return new Guess(colors); }
private Guess firstIntervalStart(Color[] colors) { for (int i = 0; i < colors.length; i++) { colors[i] = manager.firstColor(); } return new Guess(colors); }
@Override protected Guess firstGuess() { final Color[] colors = new Color[table.nrOfColumns()]; int i = colors.length - 1; for (Color color = manager.firstColor(); i >= 0; color = manager.nextColor(color)) { colors[i--] = color; } return new Guess(colors); }
@Test public void twoColorsWrongPositionOtherGoodPosition() { ColorManager manager = new ColorManager(NR_COLORS, Color::new); Color[] colors = firstColors(); Row row = new Row(new Guess(colors), NR_COLUMNS - 2, 2); Color swap = colors[0]; colors[0] = colors[1]; colors[1] = swap; Assert.assertTrue(row.matches(new Guess(colors))); } }
/** * Calculate the next guess and return a new Guess object. * The guesses are ordered in the order of the colors as * specified by the color manager. * * @param manager that specifies the order of the colors * an can return the next color after one color. * @return the guess that comes after this guess. */ public Guess nextGuess(ColorManager manager) { final Color[] colors = Arrays.copyOf(this.colors, nrOfColumns()); int i = 0; boolean guessFound = false; while (i < colors.length && !guessFound) { if (manager.thereIsNextColor(getColor(i))) { colors[i] = manager.nextColor(colors[i]); guessFound = true; } else { colors[i] = manager.firstColor(); i++; } } if (guessFound) { return new Guess(colors); } else { return Guess.none; } }
private Guess createSecret() { Color[] colors = new Color[NR_COLUMNS]; int count = 0; Color color = manager.firstColor(); while (count < NR_COLORS - NR_COLUMNS) { color = manager.nextColor(color); count++; } for (int i = 0; i < NR_COLUMNS; i++) { colors[i] = color; color = manager.nextColor(color); } return new Guess(colors); }
private Guess createSecret() { Color[] colors = new Color[NR_COLUMNS]; int count = 0; Color color = manager.firstColor(); while (count < NR_COLORS - NR_COLUMNS) { color = manager.nextColor(color); count++; } for (int i = 0; i < NR_COLUMNS; i++) { colors[i] = color; color = manager.nextColor(color); } return new Guess(colors); }
@Test public void allColorsAndPositionsMatch() { Color[] colors = firstColors(); Guess guess = new Guess(colors); Row row = new Row(guess, NR_COLUMNS, 0); Assert.assertTrue(row.matches(guess)); }
private Guess nextIntervalStart(Color[] colors) { final int index = colors.length - 1; int step = NR_COLORS / nrThreads; if (step == 0) { step = 1; } while (step > 0) { if (manager.thereIsNextColor(colors[index])) { colors[index] = manager.nextColor(colors[index]); step--; } else { return Guess.none; } } Guess guess = new Guess(colors); while (!guess.isUnique()) { guess = guess.nextGuess(manager); } return guess; } }
private void createTestGame() { ColorManager manager = new ColorManager(NR_COLORS, new LetteredColorFactory()); Table table = new Table(NR_COLUMNS, manager); Color[] colors = new Color[NR_COLUMNS]; Color color = manager.firstColor(); for (int i = 0; i < NR_COLUMNS; i++) { colors[i] = color; color = manager.nextColor(color); } secret = new Guess(colors); game = new Game(table, secret); }