private void initialiseReplayData() { fillRecordedEvents(); this.areRecordedEventsLoaded = true; logger.info("Loaded Recorded Events!"); replayEventsLoadTime = System.currentTimeMillis(); }
private void loadNextRecordedEventFile() { String recordingPath = PathManager.getInstance().getRecordingPath(recordAndReplayUtils.getGameTitle()).toString(); recordAndReplaySerializer.deserializeRecordedEvents(recordingPath); fillRecordedEvents(); }