if (mode != InsertMode.ORDERED) { if (sizeHint > -1) { level = Math.min(sizeHint, randomLevel()); } else { level = randomLevel();
if (mode != InsertMode.ORDERED) { if (sizeHint > -1) { level = Math.min(sizeHint, randomLevel()); } else { level = randomLevel();
if (mode != InsertMode.ORDERED) { if (sizeHint > -1) { level = Math.min(sizeHint, randomLevel()); } else { level = randomLevel();