private Matrix4f fromFields() { fromString(axisTF.getText(), axis); angle = (float) (Math.PI * Float.parseFloat(angleTF.getText()) / 180.0); fromString(originTF.getText(), origin); fromString(translationTF.getText(), translation); final Matrix4f m = new Matrix4f(); compose(new AxisAngle4f(axis, angle), origin, translation, m); return m; }
private void setTransformation(final Matrix4f m, final Vector3f center, final boolean setMatrixField) { origin.set(center); try { final AxisAngle4f rot = new AxisAngle4f(); decompose(m, origin, rot, translation); angle = (float) (180 * rot.getAngle() / Math.PI); axis.x = rot.x; axis.y = rot.y; axis.z = rot.z; // update textfields axisTF.setText(toString(axis)); angleTF.setText(Float.toString(angle)); originTF.setText(toString(origin)); translationTF.setText(toString(translation)); if (setMatrixField) matrixTA.setText(toString(m)); transformationUpdated(m); } catch (final Exception e) { System.out.println(e.getMessage()); } }
final AxisAngle4f aa = new AxisAngle4f();
AxisAngle4f a = new AxisAngle4f( 0.0f, 1.0f, 0.0f, (float) Math.toRadians(angleDeg)); Quat4f q = new Quat4f();
cap0Normal.negate() ; AxisAngle4f aa4f = new AxisAngle4f (axis1, -(float)Math.PI/((float)divisions/2.0f)) ; Transform3D t3d = new Transform3D() ;