- <init>
Constructs and initializes a new material object using the specified parameters.
Lighting is enabled
- setLightingEnable
Enables or disables lighting for this appearance component object.
- setAmbientColor
Sets this material's ambient color. This specifies how much ambient light is
reflected by the surfac
- setDiffuseColor
Sets this material's diffuse color. This is the color of the material when
illuminated by a light so
- setSpecularColor
Sets this material's specular color. This is the specular highlight color of the
material. The specu
- setEmissiveColor
Sets this material's emissive color. This is the color of light, if any, that
the material emits. Th
- getAmbientColor
Retrieves this material's ambient color.
- getColorTarget
Retrieves the current color target for this material.
- getDiffuseColor
Retrieves this material's diffuse color.
- getEmissiveColor
Retrieves this material's emissive color and stores it in the argument provided.
- getLightingEnable
Retrieves the state of the lighting enable flag.
- getSpecularColor
Retrieves this material's specular color.