public void setFragmentBuffers(MTLBuffer[] buffers, long[] offsets, NSRange range) { MTLBuffer.MTLBufferPtr bptr = new MTLBuffer.MTLBufferPtr(); bptr.set(buffers); MachineSizedUIntPtr lptr = new MachineSizedUIntPtr(); lptr.set(offsets); setFragmentBuffers(bptr, lptr, range); } public void setFragmentTextures(MTLTexture[] textures, NSRange range) {
public void setBuffers(MTLBuffer[] buffers, long[] offsets, @ByVal NSRange range) { MTLBuffer.MTLBufferPtr bptr = new MTLBuffer.MTLBufferPtr(); bptr.set(buffers); MachineSizedUIntPtr lptr = new MachineSizedUIntPtr(); lptr.set(offsets); setBuffers(bptr, lptr, range); } public void setTextures(MTLTexture[] textures, @ByVal NSRange range) {
public void setFragmentBuffers(MTLBuffer[] buffers, long[] offsets, NSRange range) { MTLBuffer.MTLBufferPtr bptr = new MTLBuffer.MTLBufferPtr(); bptr.set(buffers); MachineSizedUIntPtr lptr = new MachineSizedUIntPtr(); lptr.set(offsets); setFragmentBuffers(bptr, lptr, range); } public void setFragmentTextures(MTLTexture[] textures, NSRange range) {
public void setBuffers(MTLBuffer[] buffers, long[] offsets, @ByVal NSRange range) { MTLBuffer.MTLBufferPtr bptr = new MTLBuffer.MTLBufferPtr(); bptr.set(buffers); MachineSizedUIntPtr lptr = new MachineSizedUIntPtr(); lptr.set(offsets); setBuffers(bptr, lptr, range); } public void setTextures(MTLTexture[] textures, @ByVal NSRange range) {
public void setVertexBuffers(MTLBuffer[] buffers, long[] offsets, NSRange range) { MTLBuffer.MTLBufferPtr bptr = new MTLBuffer.MTLBufferPtr(); bptr.set(buffers); MachineSizedUIntPtr lptr = new MachineSizedUIntPtr(); lptr.set(offsets); setVertexBuffers(bptr, lptr, range); } public void setVertexTextures(MTLTexture[] textures, NSRange range) {
public void setVertexBuffers(MTLBuffer[] buffers, long[] offsets, NSRange range) { MTLBuffer.MTLBufferPtr bptr = new MTLBuffer.MTLBufferPtr(); bptr.set(buffers); MachineSizedUIntPtr lptr = new MachineSizedUIntPtr(); lptr.set(offsets); setVertexBuffers(bptr, lptr, range); } public void setVertexTextures(MTLTexture[] textures, NSRange range) {
public void setFragmentBuffers(MTLBuffer[] buffers, long[] offsets, NSRange range) { MTLBuffer.MTLBufferPtr bptr = new MTLBuffer.MTLBufferPtr(); bptr.set(buffers); MachineSizedUIntPtr lptr = new MachineSizedUIntPtr(); lptr.set(offsets); setFragmentBuffers(bptr, lptr, range); } public void setFragmentTextures(MTLTexture[] textures, NSRange range) {
public void setVertexBuffers(MTLBuffer[] buffers, long[] offsets, NSRange range) { MTLBuffer.MTLBufferPtr bptr = new MTLBuffer.MTLBufferPtr(); bptr.set(buffers); MachineSizedUIntPtr lptr = new MachineSizedUIntPtr(); lptr.set(offsets); setVertexBuffers(bptr, lptr, range); } public void setVertexTextures(MTLTexture[] textures, NSRange range) {
public void setBuffers(MTLBuffer[] buffers, long[] offsets, @ByVal NSRange range) { MTLBuffer.MTLBufferPtr bptr = new MTLBuffer.MTLBufferPtr(); bptr.set(buffers); MachineSizedUIntPtr lptr = new MachineSizedUIntPtr(); lptr.set(offsets); setBuffers(bptr, lptr, range); } public void setTextures(MTLTexture[] textures, @ByVal NSRange range) {