public void actionPerformed(ActionEvent e) { NewSceneDialog dialog = new NewSceneDialog(gameDesign); DialogDescriptor dd = new DialogDescriptor(dialog, NbBundle.getMessage(NewSceneDialog.class, "NewSceneDialog.title.text")); dd.setButtonListener(dialog); dd.setValid(false); dialog.setDialogDescriptor(dd); Dialog d = DialogDisplayer.getDefault().createDialog(dd); d.setVisible(true); } });
public void actionPerformed(ActionEvent e) { NewSequenceDialog dialog = new NewSequenceDialog(SequenceContainerImpl.this, SequenceContainerImpl.this.frameWidth, SequenceContainerImpl.this.frameHeight); DialogDescriptor dd = new DialogDescriptor(dialog, NbBundle.getMessage(SequenceContainer.class, "SequenceContainer.CreateSequenceAction.text")); dd.setButtonListener(dialog); dd.setValid(false); dialog.setDialogDescriptor(dd); Dialog d = DialogDisplayer.getDefault().createDialog(dd); d.setVisible(true); } }
public void actionPerformed(ActionEvent e) { NewSceneDialog dialog = new NewSceneDialog(ScenePanel.this.scene); DialogDescriptor dd = new DialogDescriptor(dialog, NbBundle.getMessage(ScenePanel.class, "ScenePanel.actionDuplicateScene.txt")); dd.setButtonListener(dialog); dd.setValid(false); dialog.setDialogDescriptor(dd); Dialog d = DialogDisplayer.getDefault().createDialog(dd); d.setVisible(true); } }
public void actionPerformed(ActionEvent e) { SpriteDialog nld = new SpriteDialog(ScenePanel.this.scene); DialogDescriptor dd = new DialogDescriptor(nld, NbBundle.getMessage(ScenePanel.class, "ScenePanel.actionNewSprite.txt")); dd.setButtonListener(nld); dd.setValid(false); nld.setDialogDescriptor(dd); Dialog d = DialogDisplayer.getDefault().createDialog(dd); d.setVisible(true); } }
public void actionPerformed(ActionEvent e) { RenameTiledLayerDialog dialog = new RenameTiledLayerDialog(TiledLayer.this); DialogDescriptor dd = new DialogDescriptor(dialog, NbBundle.getMessage(TiledLayer.class, "TiledLayer.RenameAction.text")); dd.setButtonListener(dialog); dd.setValid(false); dialog.setDialogDescriptor(dd); Dialog d = DialogDisplayer.getDefault().createDialog(dd); d.setVisible(true); } }
public void actionPerformed(ActionEvent e) { RenameSceneDialog dialog = new RenameSceneDialog(Scene.this); DialogDescriptor dd = new DialogDescriptor(dialog, NbBundle.getMessage(Scene.class, "Scene.RenameSceneAction.text")); dd.setButtonListener(dialog); dd.setValid(false); dialog.setDialogDescriptor(dd); Dialog d = DialogDisplayer.getDefault().createDialog(dd); d.setVisible(true); } }
public void actionPerformed(ActionEvent e) { RenameSpriteDialog dialog = new RenameSpriteDialog(Sprite.this); DialogDescriptor dd = new DialogDescriptor(dialog, NbBundle.getMessage(Sprite.class, "Sprite.RenameAction.text")); dd.setButtonListener(dialog); dd.setValid(false); dialog.setDialogDescriptor(dd); Dialog d = DialogDisplayer.getDefault().createDialog(dd); d.setVisible(true); } }
public void actionPerformed(ActionEvent e) { RenameAnimatedTileDialog dialog = new RenameAnimatedTileDialog(AnimatedTile.this); DialogDescriptor dd = new DialogDescriptor(dialog, NbBundle.getMessage(AnimatedTile.class, "AnimatedTile.RenameAction.name")); // NOI18N dd.setButtonListener(dialog); dd.setValid(false); dialog.setDialogDescriptor(dd); Dialog d = DialogDisplayer.getDefault().createDialog(dd); d.setVisible(true); } }
public void actionPerformed(ActionEvent e) { TiledLayerDialog nld = new TiledLayerDialog(ScenePanel.this.scene); DialogDescriptor dd = new DialogDescriptor(nld, NbBundle.getMessage(ScenePanel.class, "ScenePanel.actionNewTiledLayer.txt")); dd.setButtonListener(nld); dd.setValid(false); nld.setDialogDescriptor(dd); Dialog d = DialogDisplayer.getDefault().createDialog(dd); d.setVisible(true); } }
public void actionPerformed(ActionEvent e) { SpriteDialog nld = new SpriteDialog(gameDesign); DialogDescriptor dd = new DialogDescriptor(nld, NbBundle.getMessage(GameEditorView.class, "GameEditorView.buttonCreateSprite.txt")); dd.setButtonListener(nld); dd.setValid(false); nld.setDialogDescriptor(dd); Dialog d = DialogDisplayer.getDefault().createDialog(dd); d.setVisible(true); } });
public void actionPerformed(ActionEvent e) { RenameSequenceDialog dialog = new RenameSequenceDialog(Sequence.this); DialogDescriptor dd = new DialogDescriptor(dialog, NbBundle.getMessage(Sequence.class, "Sequence.RenameSequenceAction.text")); dd.setButtonListener(dialog); dd.setValid(false); dialog.setDialogDescriptor(dd); Dialog d = DialogDisplayer.getDefault().createDialog(dd); d.setVisible(true); } }
public void mouseClicked(MouseEvent e) { TiledLayerDialog nld = new TiledLayerDialog(gameDesign); DialogDescriptor dd = new DialogDescriptor(nld, NbBundle.getMessage(GameDesignOverViewPanel.class, "GameDesignOverViewPanel.dialogNewTiledLayer.txt")); dd.setButtonListener(nld); dd.setValid(false); nld.setDialogDescriptor(dd); Dialog d = DialogDisplayer.getDefault().createDialog(dd); d.setVisible(true); } });
public void mouseClicked(MouseEvent e) { SpriteDialog nld = new SpriteDialog(gameDesign); DialogDescriptor dd = new DialogDescriptor(nld, NbBundle.getMessage(GameDesignOverViewPanel.class, "GameDesignOverViewPanel.dialogNewSprite.txt")); dd.setButtonListener(nld); dd.setValid(false); nld.setDialogDescriptor(dd); Dialog d = DialogDisplayer.getDefault().createDialog(dd); d.setVisible(true); } });
public void mouseClicked(MouseEvent e) { NewSceneDialog dialog = new NewSceneDialog(gameDesign); DialogDescriptor dd = new DialogDescriptor(dialog, NbBundle.getMessage(GameDesignOverViewPanel.class, "GameDesignOverViewPanel.dialogNewScene.txt")); dd.setButtonListener(dialog); dd.setValid(false); dialog.setDialogDescriptor(dd); Dialog d = DialogDisplayer.getDefault().createDialog(dd); d.setVisible(true); } });
public void actionPerformed(ActionEvent e) { TiledLayerDialog nld = new TiledLayerDialog(gameDesign); DialogDescriptor dd = new DialogDescriptor(nld, NbBundle.getMessage(NewSimpleTiledLayerDialog.class, "NewSimpleTiledLayerDialog.title.text")); dd.setButtonListener(nld); dd.setValid(false); nld.setDialogDescriptor(dd); Dialog d = DialogDisplayer.getDefault().createDialog(dd); d.setVisible(true); } });
public void actionPerformed(ActionEvent e) { SpriteDialog nld = new SpriteDialog(Scene.this); DialogDescriptor dd = new DialogDescriptor(nld, NbBundle.getMessage(Scene.class, "Scene.CreateSpriteAction.text")); dd.setButtonListener(nld); dd.setValid(false); nld.setDialogDescriptor(dd); Dialog d = DialogDisplayer.getDefault().createDialog(dd); d.setVisible(true); } }
public void actionPerformed(ActionEvent e) { NewSequenceDialog dialog = new NewSequenceDialog(SequenceContainerImpl.this, this.sequence); DialogDescriptor dd = new DialogDescriptor(dialog, NbBundle.getMessage(SequenceContainer.class, "SequenceContainer.DuplicateSequenceAction.text")); dd.setButtonListener(dialog); dd.setValid(false); dialog.setDialogDescriptor(dd); Dialog d = DialogDisplayer.getDefault().createDialog(dd); d.setVisible(true); } }
public void actionPerformed(ActionEvent e) { NewSequenceDialog dialog = new NewSequenceDialog(AnimatedTile.this, getWidth(), getHeight()); DialogDescriptor dd = new DialogDescriptor(dialog, NbBundle.getMessage(AnimatedTile.class, "AnimatedTile.AddSequenceAction.name")); // NOI18N dd.setButtonListener(dialog); dd.setValid(false); dialog.setDialogDescriptor(dd); Dialog d = DialogDisplayer.getDefault().createDialog(dd); d.setVisible(true); } }
public void actionPerformed(ActionEvent e) { NewAnimatedTileDialog dialog = new NewAnimatedTileDialog(tiledLayer.getImageResource(), tiledLayer.getTileWidth(), tiledLayer.getTileHeight()); DialogDescriptor dd = new DialogDescriptor(dialog, NbBundle.getMessage(TiledLayerEditor.class, "TiledLayerEditor.newAnimatedTileButton.txt")); dd.setButtonListener(dialog); dd.setValid(false); dialog.setDialogDescriptor(dd); Dialog d = DialogDisplayer.getDefault().createDialog(dd); d.setVisible(true); } });
private void initDialog() { jsfCustomizer.addChangeListener(listener); dialogDescriptor.createNotificationLineSupport(); dialogDescriptor.setHelpCtx(jsfCustomizer.getHelpCtx()); dialogDescriptor.setButtonListener(new ButtonsListener()); listener.setJsfComponentExtender(jsfCustomizer); listener.setDialogDescriptor(dialogDescriptor); }