public static TonemapMantiuk createTonemapMantiuk(float gamma, float scale, float saturation) { TonemapMantiuk retVal = new TonemapMantiuk(createTonemapMantiuk_0(gamma, scale, saturation)); return retVal; }
public static TonemapMantiuk createTonemapMantiuk(float gamma, float scale, float saturation) { TonemapMantiuk retVal = new TonemapMantiuk(createTonemapMantiuk_0(gamma, scale, saturation)); return retVal; }
public static TonemapMantiuk createTonemapMantiuk(float gamma, float scale, float saturation) { TonemapMantiuk retVal = new TonemapMantiuk(createTonemapMantiuk_0(gamma, scale, saturation)); return retVal; }
public static TonemapMantiuk createTonemapMantiuk(float gamma, float scale, float saturation) { TonemapMantiuk retVal = new TonemapMantiuk(createTonemapMantiuk_0(gamma, scale, saturation)); return retVal; }
public static TonemapMantiuk createTonemapMantiuk(float gamma, float scale, float saturation) { TonemapMantiuk retVal = TonemapMantiuk.__fromPtr__(createTonemapMantiuk_0(gamma, scale, saturation)); return retVal; }
public static TonemapMantiuk createTonemapMantiuk(float gamma, float scale, float saturation) { TonemapMantiuk retVal = new TonemapMantiuk(createTonemapMantiuk_0(gamma, scale, saturation)); return retVal; }
public static TonemapMantiuk createTonemapMantiuk(float gamma, float scale, float saturation) { TonemapMantiuk retVal = new TonemapMantiuk(createTonemapMantiuk_0(gamma, scale, saturation)); return retVal; }
public static TonemapMantiuk createTonemapMantiuk(float gamma, float scale, float saturation) { TonemapMantiuk retVal = new TonemapMantiuk(createTonemapMantiuk_0(gamma, scale, saturation)); return retVal; }
public static TonemapMantiuk createTonemapMantiuk(float gamma, float scale, float saturation) { TonemapMantiuk retVal = TonemapMantiuk.__fromPtr__(createTonemapMantiuk_0(gamma, scale, saturation)); return retVal; }
public static TonemapMantiuk createTonemapMantiuk(float gamma, float scale, float saturation) { TonemapMantiuk retVal = new TonemapMantiuk(createTonemapMantiuk_0(gamma, scale, saturation)); return retVal; }
public static TonemapMantiuk createTonemapMantiuk(float gamma, float scale, float saturation) { TonemapMantiuk retVal = new TonemapMantiuk(createTonemapMantiuk_0(gamma, scale, saturation)); return retVal; }
public static TonemapMantiuk createTonemapMantiuk(float gamma, float scale, float saturation) { TonemapMantiuk retVal = new TonemapMantiuk(createTonemapMantiuk_0(gamma, scale, saturation)); return retVal; }
public static TonemapMantiuk createTonemapMantiuk(float gamma, float scale, float saturation) { TonemapMantiuk retVal = new TonemapMantiuk(createTonemapMantiuk_0(gamma, scale, saturation)); return retVal; }