public void setRandom(boolean random) { setRandom_0(nativeObj, random); return; }
public void setRandom(boolean random) { setRandom_0(nativeObj, random); return; }
public void setRandom(boolean random) { setRandom_0(nativeObj, random); return; }
public void setRandom(boolean random) { setRandom_0(nativeObj, random); return; }
public void setRandom(boolean random) { setRandom_0(nativeObj, random); return; }
public void setRandom(boolean random) { setRandom_0(nativeObj, random); return; }
public void setRandom(boolean random) { setRandom_0(nativeObj, random); return; }
public void setRandom(boolean random) { setRandom_0(nativeObj, random); return; }
public void setRandom(boolean random) { setRandom_0(nativeObj, random); return; }
public void setRandom(boolean random) { setRandom_0(nativeObj, random); return; }
public void setRandom(boolean random) { setRandom_0(nativeObj, random); return; }
public void setRandom(boolean random) { setRandom_0(nativeObj, random); return; }
public void setRandom(boolean random) { setRandom_0(nativeObj, random); return; }
public void setRandom(boolean random) { setRandom_0(nativeObj, random); return; }