public static void HoughCircles(Mat image, Mat circles, int method, double dp, double minDist) { HoughCircles_1(image.nativeObj, circles.nativeObj, method, dp, minDist); return; }
public static void HoughCircles(Mat image, Mat circles, int method, double dp, double minDist) { HoughCircles_1(image.nativeObj, circles.nativeObj, method, dp, minDist); return; }
public static void HoughCircles(Mat image, Mat circles, int method, double dp, double minDist, double param1, double param2, int minRadius) { HoughCircles_1(image.nativeObj, circles.nativeObj, method, dp, minDist, param1, param2, minRadius); return; }
public static void HoughCircles(Mat image, Mat circles, int method, double dp, double minDist) { HoughCircles_1(image.nativeObj, circles.nativeObj, method, dp, minDist); return; }
public static void HoughCircles(Mat image, Mat circles, int method, double dp, double minDist) { HoughCircles_1(image.nativeObj, circles.nativeObj, method, dp, minDist); return; }
public static void HoughCircles(Mat image, Mat circles, int method, double dp, double minDist) { HoughCircles_1(image.nativeObj, circles.nativeObj, method, dp, minDist); return; }
public static void HoughCircles(Mat image, Mat circles, int method, double dp, double minDist) { HoughCircles_1(image.nativeObj, circles.nativeObj, method, dp, minDist); return; }
public static void HoughCircles(Mat image, Mat circles, int method, double dp, double minDist) { HoughCircles_1(image.nativeObj, circles.nativeObj, method, dp, minDist); return; }
public static void HoughCircles(Mat image, Mat circles, int method, double dp, double minDist) { HoughCircles_1(image.nativeObj, circles.nativeObj, method, dp, minDist); return; }
public static void HoughCircles(Mat image, Mat circles, int method, double dp, double minDist) { HoughCircles_1(image.nativeObj, circles.nativeObj, method, dp, minDist); return; }
public static void HoughCircles(Mat image, Mat circles, int method, double dp, double minDist) { HoughCircles_1(image.nativeObj, circles.nativeObj, method, dp, minDist); return; }
public static void HoughCircles(Mat image, Mat circles, int method, double dp, double minDist) { HoughCircles_1(image.nativeObj, circles.nativeObj, method, dp, minDist); return; }
public static void HoughCircles(Mat image, Mat circles, int method, double dp, double minDist, double param1, double param2, int minRadius) { HoughCircles_1(image.nativeObj, circles.nativeObj, method, dp, minDist, param1, param2, minRadius); return; }
public static void HoughCircles(Mat image, Mat circles, int method, double dp, double minDist) { HoughCircles_1(image.nativeObj, circles.nativeObj, method, dp, minDist); return; }
public static void HoughCircles(Mat image, Mat circles, int method, double dp, double minDist) { HoughCircles_1(image.nativeObj, circles.nativeObj, method, dp, minDist); return; }
HoughCircles_1(image.nativeObj, circles.nativeObj, method, dp, minDist);
HoughCircles_1(image.nativeObj, circles.nativeObj, method, dp, minDist);
HoughCircles_1(image.nativeObj, circles.nativeObj, method, dp, minDist);
HoughCircles_1(image.nativeObj, circles.nativeObj, method, dp, minDist);
HoughCircles_1(image.nativeObj, circles.nativeObj, method, dp, minDist);