- isPersistent
- isResolvable
Returns true if the state reflects some form of non-resolved state (GHOST,
PART_RESOLVED) or is reso
- isResolved
- isTransient
Returns true when an object has not yet been made persistent.
- isValidToChangeTo
Determines if the resolved state can be changed from this state to the specified
state. Returns true
- isDestroyed
- isGhost
- isPartlyResolved
- isResolving
Return true if the state reflects some kind of loading (RESOLVING_PART,
RESOLVING or UPDATING), and
- isSerializing
- name
- respondToChangesInPersistentObjects
Returns false while object is having its field set up.