for (int i = 0; i < numJoints; i++) { MD5JointInfo.MD5JointData joint = joints.get(i); MD5BaseFrame.MD5BaseFrameData baseFrameData = baseFrame.getFrameDataList().get(i); Vector3f position = baseFrameData.getPosition(); Quaternionf orientation = baseFrameData.getOrientation();
for (int i = 0; i < numJoints; i++) { MD5JointInfo.MD5JointData joint = joints.get(i); MD5BaseFrame.MD5BaseFrameData baseFrameData = baseFrame.getFrameDataList().get(i); Vector3f position = baseFrameData.getPosition(); Quaternionf orientation = baseFrameData.getOrientation();
for (int i = 0; i < numJoints; i++) { MD5JointInfo.MD5JointData joint = joints.get(i); MD5BaseFrame.MD5BaseFrameData baseFrameData = baseFrame.getFrameDataList().get(i); Vector3f position = baseFrameData.getPosition(); Quaternionf orientation = baseFrameData.getOrientation();
for (int i = 0; i < numJoints; i++) { MD5JointInfo.MD5JointData joint = joints.get(i); MD5BaseFrame.MD5BaseFrameData baseFrameData = baseFrame.getFrameDataList().get(i); Vector3f position = baseFrameData.getPosition(); Quaternionf orientation = baseFrameData.getOrientation();
for (int i = 0; i < numJoints; i++) { MD5JointInfo.MD5JointData joint = joints.get(i); MD5BaseFrame.MD5BaseFrameData baseFrameData = baseFrame.getFrameDataList().get(i); Vector3f position = baseFrameData.getPosition(); Quaternionf orientation = baseFrameData.getOrientation();
for (int i = 0; i < numJoints; i++) { MD5JointInfo.MD5JointData joint = joints.get(i); MD5BaseFrame.MD5BaseFrameData baseFrameData = baseFrame.getFrameDataList().get(i); Vector3f position = baseFrameData.getPosition(); Quaternionf orientation = baseFrameData.getOrientation();
for (int i = 0; i < numJoints; i++) { MD5JointInfo.MD5JointData joint = joints.get(i); MD5BaseFrame.MD5BaseFrameData baseFrameData = baseFrame.getFrameDataList().get(i); Vector3f position = baseFrameData.getPosition(); Quaternionf orientation = baseFrameData.getOrientation();
for (int i = 0; i < numJoints; i++) { MD5JointInfo.MD5JointData joint = joints.get(i); MD5BaseFrame.MD5BaseFrameData baseFrameData = baseFrame.getFrameDataList().get(i); Vector3f position = baseFrameData.getPosition(); Quaternionf orientation = baseFrameData.getOrientation();
for (int i = 0; i < numJoints; i++) { MD5JointInfo.MD5JointData joint = joints.get(i); MD5BaseFrame.MD5BaseFrameData baseFrameData = baseFrame.getFrameDataList().get(i); Vector3f position = baseFrameData.getPosition(); Quaternionf orientation = baseFrameData.getOrientation();
for (int i = 0; i < numJoints; i++) { MD5JointInfo.MD5JointData joint = joints.get(i); MD5BaseFrame.MD5BaseFrameData baseFrameData = baseFrame.getFrameDataList().get(i); Vector3f position = baseFrameData.getPosition(); Quaternionf orientation = baseFrameData.getOrientation();
for (int i = 0; i < numJoints; i++) { MD5JointInfo.MD5JointData joint = joints.get(i); MD5BaseFrame.MD5BaseFrameData baseFrameData = baseFrame.getFrameDataList().get(i); Vector3f position = baseFrameData.getPosition(); Quaternionf orientation = baseFrameData.getOrientation();
for (int i = 0; i < numJoints; i++) { MD5JointInfo.MD5JointData joint = joints.get(i); MD5BaseFrame.MD5BaseFrameData baseFrameData = baseFrame.getFrameDataList().get(i); Vector3f position = baseFrameData.getPosition(); Quaternionf orientation = baseFrameData.getOrientation();
for (int i = 0; i < numJoints; i++) { MD5JointInfo.MD5JointData joint = joints.get(i); MD5BaseFrame.MD5BaseFrameData baseFrameData = baseFrame.getFrameDataList().get(i); Vector3f position = baseFrameData.getPosition(); Quaternionf orientation = baseFrameData.getOrientation();
for (int i = 0; i < numJoints; i++) { MD5JointInfo.MD5JointData joint = joints.get(i); MD5BaseFrame.MD5BaseFrameData baseFrameData = baseFrame.getFrameDataList().get(i); Vector3f position = baseFrameData.getPosition(); Quaternionf orientation = baseFrameData.getOrientation();
for (int i = 0; i < numJoints; i++) { MD5JointInfo.MD5JointData joint = joints.get(i); MD5BaseFrame.MD5BaseFrameData baseFrameData = baseFrame.getFrameDataList().get(i); Vector3f position = baseFrameData.getPosition(); Quaternionf orientation = baseFrameData.getOrientation();