public final void setCutOffAngle(float cutOffAngle) { this.setCutOff((float)Math.cos(Math.toRadians(cutOffAngle))); }
public final void setCutOffAngle(float cutOffAngle) { this.setCutOff((float)Math.cos(Math.toRadians(cutOffAngle))); }
public final void setCutOffAngle(float cutOffAngle) { this.setCutOff((float)Math.cos(Math.toRadians(cutOffAngle))); }
public final void setCutOffAngle(float cutOffAngle) { this.setCutOff((float)Math.cos(Math.toRadians(cutOffAngle))); }
public final void setCutOffAngle(float cutOffAngle) { this.setCutOff((float)Math.cos(Math.toRadians(cutOffAngle))); }
public final void setCutOffAngle(float cutOffAngle) { this.setCutOff((float)Math.cos(Math.toRadians(cutOffAngle))); }
public final void setCutOffAngle(float cutOffAngle) { this.setCutOff((float)Math.cos(Math.toRadians(cutOffAngle))); }
public SpotLight(SpotLight spotLight) { this(new PointLight(spotLight.getPointLight()), new Vector3f(spotLight.getConeDirection()), 0); setCutOff(spotLight.getCutOff()); }
public SpotLight(SpotLight spotLight) { this(new PointLight(spotLight.getPointLight()), new Vector3f(spotLight.getConeDirection()), 0); setCutOff(spotLight.getCutOff()); }
public SpotLight(SpotLight spotLight) { this(new PointLight(spotLight.getPointLight()), new Vector3f(spotLight.getConeDirection()), 0); setCutOff(spotLight.getCutOff()); }
public SpotLight(SpotLight spotLight) { this(new PointLight(spotLight.getPointLight()), new Vector3f(spotLight.getConeDirection()), 0); setCutOff(spotLight.getCutOff()); }
public SpotLight(SpotLight spotLight) { this(new PointLight(spotLight.getPointLight()), new Vector3f(spotLight.getConeDirection()), 0); setCutOff(spotLight.getCutOff()); }
public SpotLight(SpotLight spotLight) { this(new PointLight(spotLight.getPointLight()), new Vector3f(spotLight.getConeDirection()), 0); setCutOff(spotLight.getCutOff()); }
public SpotLight(SpotLight spotLight) { this(new PointLight(spotLight.getPointLight()), new Vector3f(spotLight.getConeDirection()), 0); setCutOff(spotLight.getCutOff()); }