/** Array version of: {@link #glDeleteFramebuffersEXT DeleteFramebuffersEXT} */ public static void glDeleteFramebuffersEXT(@NativeType("GLuint const *") int[] framebuffers) { long __functionAddress = GL.getICD().glDeleteFramebuffersEXT; if (CHECKS) { check(__functionAddress); } callPV(__functionAddress, framebuffers.length, framebuffers); }
/** Array version of: {@link #glDeleteSemaphoresEXT DeleteSemaphoresEXT} */ public static void glDeleteSemaphoresEXT(@NativeType("GLuint const *") int[] semaphores) { long __functionAddress = GL.getICD().glDeleteSemaphoresEXT; if (CHECKS) { check(__functionAddress); } callPV(__functionAddress, semaphores.length, semaphores); }
/** Array version of: {@link #glSecondaryColor3dvEXT SecondaryColor3dvEXT} */ public static void glSecondaryColor3dvEXT(@NativeType("GLdouble const *") double[] v) { long __functionAddress = GL.getICD().glSecondaryColor3dvEXT; if (CHECKS) { check(__functionAddress); check(v, 3); } callPV(__functionAddress, v); }
/** * Array version of: {@link #glPixelMapuiv PixelMapuiv} * * @see <a target="_blank" href="http://docs.gl/gl3/glPixelMap">Reference Page</a> - <em>This function is deprecated and unavailable in the Core profile</em> */ public static void glPixelMapuiv(@NativeType("GLenum") int map, @NativeType("GLuint const *") int[] values) { long __functionAddress = GL.getICD().glPixelMapuiv; if (CHECKS) { check(__functionAddress); } callPV(__functionAddress, map, values.length, values); }
/** * Array version of: {@link #glUniform3iv Uniform3iv} * * @see <a target="_blank" href="http://docs.gl/gl4/glUniform">Reference Page</a> */ public static void glUniform3iv(@NativeType("GLint") int location, @NativeType("GLint const *") int[] value) { long __functionAddress = GL.getICD().glUniform3iv; if (CHECKS) { check(__functionAddress); } callPV(__functionAddress, location, value.length / 3, value); }
/** * Array version of: {@link #glUniformMatrix3x4fv UniformMatrix3x4fv} * * @see <a target="_blank" href="http://docs.gl/gl4/glUniform">Reference Page</a> */ public static void glUniformMatrix3x4fv(@NativeType("GLint") int location, @NativeType("GLboolean") boolean transpose, @NativeType("GLfloat const *") float[] value) { long __functionAddress = GL.getICD().glUniformMatrix3x4fv; if (CHECKS) { check(__functionAddress); } callPV(__functionAddress, location, value.length / 12, transpose, value); }
/** * Array version of: {@link #glInterleavedArrays InterleavedArrays} * * @see <a target="_blank" href="http://docs.gl/gl3/glInterleavedArrays">Reference Page</a> - <em>This function is deprecated and unavailable in the Core profile</em> */ public static void glInterleavedArrays(@NativeType("GLenum") int format, @NativeType("GLsizei") int stride, @NativeType("void const *") double[] pointer) { long __functionAddress = GL.getICD().glInterleavedArrays; if (CHECKS) { check(__functionAddress); } callPV(__functionAddress, format, stride, pointer); }
/** Array version of: {@link #glVertexAttribL4dvEXT VertexAttribL4dvEXT} */ public static void glVertexAttribL4dvEXT(@NativeType("GLuint") int index, @NativeType("GLdouble const *") double[] v) { long __functionAddress = GL.getICD().glVertexAttribL4dvEXT; if (CHECKS) { check(__functionAddress); check(v, 4); } callPV(__functionAddress, index, v); }
/** Array version of: {@link #glVertexAttribI1uivEXT VertexAttribI1uivEXT} */ public static void glVertexAttribI1uivEXT(@NativeType("GLuint") int index, @NativeType("GLuint const *") int[] v) { long __functionAddress = GL.getICD().glVertexAttribI1uivEXT; if (CHECKS) { check(__functionAddress); check(v, 1); } callPV(__functionAddress, index, v); }
/** Array version of: {@link #glVertexAttribI4svEXT VertexAttribI4svEXT} */ public static void glVertexAttribI4svEXT(@NativeType("GLuint") int index, @NativeType("GLshort const *") short[] v) { long __functionAddress = GL.getICD().glVertexAttribI4svEXT; if (CHECKS) { check(__functionAddress); check(v, 4); } callPV(__functionAddress, index, v); }
/** Array version of: {@link #glClearNamedBufferDataEXT ClearNamedBufferDataEXT} */ public static void glClearNamedBufferDataEXT(@NativeType("GLuint") int buffer, @NativeType("GLenum") int internalformat, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @Nullable @NativeType("void const *") float[] data) { long __functionAddress = GL.getICD().glClearNamedBufferDataEXT; if (CHECKS) { check(__functionAddress); } callPV(__functionAddress, buffer, internalformat, format, type, data); }
/** Array version of: {@link #glSecondaryColorPointerEXT SecondaryColorPointerEXT} */ public static void glSecondaryColorPointerEXT(@NativeType("GLint") int size, @NativeType("GLenum") int type, @NativeType("GLsizei") int stride, @NativeType("void const *") float[] pointer) { long __functionAddress = GL.getICD().glSecondaryColorPointerEXT; if (CHECKS) { check(__functionAddress); } callPV(__functionAddress, size, type, stride, pointer); }
/** Array version of: {@link #glMemoryObjectParameterivEXT MemoryObjectParameterivEXT} */ public static void glMemoryObjectParameterivEXT(@NativeType("GLuint") int memoryObject, @NativeType("GLenum") int pname, @NativeType("GLint const *") int[] params) { long __functionAddress = GL.getICD().glMemoryObjectParameterivEXT; if (CHECKS) { check(__functionAddress); check(params, 1); } callPV(__functionAddress, memoryObject, pname, params); }
/** Array version of: {@link #glGetMemoryObjectParameterivEXT GetMemoryObjectParameterivEXT} */ public static void glGetMemoryObjectParameterivEXT(@NativeType("GLuint") int memoryObject, @NativeType("GLenum") int pname, @NativeType("GLint *") int[] params) { long __functionAddress = GL.getICD().glGetMemoryObjectParameterivEXT; if (CHECKS) { check(__functionAddress); check(params, 1); } callPV(__functionAddress, memoryObject, pname, params); }
/** Array version of: {@link #glGetVertexAttribIuivEXT GetVertexAttribIuivEXT} */ public static void glGetVertexAttribIuivEXT(@NativeType("GLuint") int index, @NativeType("GLenum") int pname, @NativeType("GLuint *") int[] params) { long __functionAddress = GL.getICD().glGetVertexAttribIuivEXT; if (CHECKS) { check(__functionAddress); check(params, 4); } callPV(__functionAddress, index, pname, params); }
/** Array version of: {@link #glGetUniformuivEXT GetUniformuivEXT} */ public static void glGetUniformuivEXT(@NativeType("GLuint") int program, @NativeType("GLint") int location, @NativeType("GLuint *") int[] params) { long __functionAddress = GL.getICD().glGetUniformuivEXT; if (CHECKS) { check(__functionAddress); check(params, 1); } callPV(__functionAddress, program, location, params); }
/** Array version of: {@link #glGetTextureImageEXT GetTextureImageEXT} */ public static void glGetTextureImageEXT(@NativeType("GLuint") int texture, @NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @NativeType("void *") short[] pixels) { long __functionAddress = GL.getICD().glGetTextureImageEXT; if (CHECKS) { check(__functionAddress); } callPV(__functionAddress, texture, target, level, format, type, pixels); }
/** * Array version of: {@link #glTexSubImage1D TexSubImage1D} * * @see <a target="_blank" href="http://docs.gl/gl4/glTexSubImage1D">Reference Page</a> */ public static void glTexSubImage1D(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLsizei") int width, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @NativeType("void const *") float[] pixels) { long __functionAddress = GL.getICD().glTexSubImage1D; if (CHECKS) { check(__functionAddress); } callPV(__functionAddress, target, level, xoffset, width, format, type, pixels); }
/** * Array version of: {@link #glTexSubImage2D TexSubImage2D} * * @see <a target="_blank" href="http://docs.gl/gl4/glTexSubImage2D">Reference Page</a> */ public static void glTexSubImage2D(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @NativeType("void const *") float[] pixels) { long __functionAddress = GL.getICD().glTexSubImage2D; if (CHECKS) { check(__functionAddress); } callPV(__functionAddress, target, level, xoffset, yoffset, width, height, format, type, pixels); }
/** * Array version of: {@link #glTexSubImage3D TexSubImage3D} * * @see <a target="_blank" href="http://docs.gl/gl4/glTexSubImage3D">Reference Page</a> */ public static void glTexSubImage3D(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLint") int xoffset, @NativeType("GLint") int yoffset, @NativeType("GLint") int zoffset, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth, @NativeType("GLenum") int format, @NativeType("GLenum") int type, @NativeType("void const *") float[] pixels) { long __functionAddress = GL.getICD().glTexSubImage3D; if (CHECKS) { check(__functionAddress); } callPV(__functionAddress, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); }