/** * Returns the agent roster for the workgroup, which contains. * * @return the AgentRoster * @throws NotConnectedException * @throws InterruptedException */ public AgentRoster getAgentRoster() throws NotConnectedException, InterruptedException { if (agentRoster == null) { agentRoster = new AgentRoster(connection, workgroupJID); } // This might be the first time the user has asked for the roster. If so, we // want to wait up to 2 seconds for the server to send back the list of agents. // This behavior shields API users from having to worry about the fact that the // operation is asynchronous, although they'll still have to listen for changes // to the roster. int elapsed = 0; while (!agentRoster.rosterInitialized && elapsed <= 2000) { try { Thread.sleep(500); } catch (Exception e) { // Ignore } elapsed += 500; } return agentRoster; }
/** * Returns the agent roster for the workgroup, which contains * * @return the AgentRoster */ public AgentRoster getAgentRoster() { if (agentRoster == null) { agentRoster = new AgentRoster(connection, workgroupJID); } // This might be the first time the user has asked for the roster. If so, we // want to wait up to 2 seconds for the server to send back the list of agents. // This behavior shields API users from having to worry about the fact that the // operation is asynchronous, although they'll still have to listen for changes // to the roster. int elapsed = 0; while (!agentRoster.rosterInitialized && elapsed <= 2000) { try { Thread.sleep(500); } catch (Exception e) { // Ignore } elapsed += 500; } return agentRoster; }
/** * Returns the agent roster for the workgroup, which contains * * @return the AgentRoster */ public AgentRoster getAgentRoster() { if (agentRoster == null) { agentRoster = new AgentRoster(connection, workgroupJID); } // This might be the first time the user has asked for the roster. If so, we // want to wait up to 2 seconds for the server to send back the list of agents. // This behavior shields API users from having to worry about the fact that the // operation is asynchronous, although they'll still have to listen for changes // to the roster. int elapsed = 0; while (!agentRoster.rosterInitialized && elapsed <= 2000) { try { Thread.sleep(500); } catch (Exception e) { // Ignore } elapsed += 500; } return agentRoster; }
/** * Returns the agent roster for the workgroup, which contains * * @return the AgentRoster */ public AgentRoster getAgentRoster() { if (agentRoster == null) { agentRoster = new AgentRoster(connection, workgroupJID); } // This might be the first time the user has asked for the roster. If so, we // want to wait up to 2 seconds for the server to send back the list of agents. // This behavior shields API users from having to worry about the fact that the // operation is asynchronous, although they'll still have to listen for changes // to the roster. int elapsed = 0; while (!agentRoster.rosterInitialized && elapsed <= 2000) { try { Thread.sleep(500); } catch (Exception e) { // Ignore } elapsed += 500; } return agentRoster; }