g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); final Dimension size = getSize(); final Insets insets = getInsets(); final double xx = insets.left;
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); final Dimension size = getSize(); final Insets insets = getInsets(); final double xx = insets.left;
final Dimension size = getSize(); final Insets insets = getInsets(); final double xx = insets.left;