g2.setPaint(getItemPaint(row, column)); g2.setPaint(getItemPaint(row, column));
g2.setPaint(getItemPaint(row, column)); g2.setPaint(getItemPaint(row, column));
fillPaint, shapeOutlineVisible, outlinePaint, outlineStroke, false, new Line2D.Double(-7.0, 0.0, 7.0, 0.0), getItemStroke(series, 0), getItemPaint(series, 0)); result.setLabelFont(lookupLegendTextFont(series)); Paint labelPaint = lookupLegendTextPaint(series);
fillPaint, shapeOutlineVisible, outlinePaint, outlineStroke, false, new Line2D.Double(-7.0, 0.0, 7.0, 0.0), getItemStroke(series, 0), getItemPaint(series, 0)); result.setLabelFont(lookupLegendTextFont(series)); Paint labelPaint = lookupLegendTextPaint(series);