Float p = calcPoint(travDist, sp, sgmt, width, height); pList.add(p); center.x += p.x;
Float p = calcPoint(travDist, sp, sgmt, width, height); pList.add(p); center.x += p.x;
Float p = calcPoint(travDist, sp, sgmt, width, height); pList.add(p); center.x += p.x;
Float p = calcPoint(travDist, sp, sgmt, width, height); pList.add(p); center.x += p.x;