- calculatePoint
Generate a single curve coordinate value point. Place it in the given offset of
the coordinate array
- generateIndexedLineCoordinates
Generate a new set of points for use in an indexed array. The first index will
always be the cone ti
- generateIndexedLineNormals
Generate a new set of normals for a normal set of indexed points. Handles both
flat and smooth shadi
- generateLineTexture3D
Generate a new set of texCoords for a normal set of unindexed points. Each
normal faces directly per
- generateUnindexedLineCoordinates
Generates new set of points suitable for use in an unindexed array. Each patch
coordinate will appea
- generateUnindexedLineNormals
Generate a new set of normals for a normal set of unindexed points. Smooth
normals are used for the
- getVertexCount
Get the number of vertices that this generator will create for the curve. This
is just the number of
- indexedLineStrips
Generate a new set of points for an indexed triangle strip array. We build the
strip from the existi
- indexedLines
Generate a new set of points for an indexed triangle array
- lineStrips
Generate a new set of points for a triangle strip array. Each side is a strip of
two faces.
- regenerateCurve
Regenerate the patch coordinate points. These are the flat circle that makes up
the patch of the cod
- unindexedLines
Generate a new set of points for an unindexed quad array