- angle
Creates a new point C by rotating B around A using angle alpha and a new angle
BAC (for positive ori
- angle3D
Angle (oriented) named label between vectors
- angularBisector3D
Angular bisectors of lines g, h
- archimedeanSolid
- center
Center of conic
- centerQuadric
Center of quadric
- circle3D
circle through points A, B, C
- circleArcSector3D
circle arc/sector from center and two points on arc (oriented)
- circumcircleArc3D
circle arc from three points
- circumcircleSector3D
circle sector from three points
- closestPoint
- commonTangents3D