public void wakeup() { try { Selector selector = _selector; if (selector!=null) selector.wakeup(); } catch(Exception e) { addChange(new ChangeTask() { public void run() { renewSelector(); } }); renewSelector(); } }
public void wakeup() { try { Selector selector = _selector; if (selector!=null) selector.wakeup(); } catch(Exception e) { addChange(new ChangeTask() { public void run() { renewSelector(); } }); renewSelector(); } }
public void wakeup() { try { Selector selector = _selector; if (selector!=null) selector.wakeup(); } catch(Exception e) { addChange(new ChangeTask() { public void run() { renewSelector(); } }); renewSelector(); } }
/** Register a channel * @param channel * @param att Attached Object */ public void register(SocketChannel channel, Object att) { // The ++ increment here is not atomic, but it does not matter. // so long as the value changes sometimes, then connections will // be distributed over the available sets. int s=_set++; if (s<0) s=-s; s=s%_selectSets; SelectSet[] sets=_selectSet; if (sets!=null) { SelectSet set=sets[s]; set.addChange(channel,att); set.wakeup(); } }
public void wakeup() { try { Selector selector = _selector; if (selector!=null) selector.wakeup(); } catch(Exception e) { addChange(new ChangeTask() { public void run() { renewSelector(); } }); renewSelector(); } }
/** Register a channel * @param channel * @param att Attached Object */ public void register(SocketChannel channel, Object att) { // The ++ increment here is not atomic, but it does not matter. // so long as the value changes sometimes, then connections will // be distributed over the available sets. int s=_set++; if (s<0) s=-s; s=s%_selectSets; SelectSet[] sets=_selectSet; if (sets!=null) { SelectSet set=sets[s]; set.addChange(channel,att); set.wakeup(); } }
/** Register a channel * @param channel * @param att Attached Object */ public void register(SocketChannel channel, Object att) { // The ++ increment here is not atomic, but it does not matter. // so long as the value changes sometimes, then connections will // be distributed over the available sets. int s=_set++; if (s<0) s=-s; s=s%_selectSets; SelectSet[] sets=_selectSet; if (sets!=null) { SelectSet set=sets[s]; set.addChange(channel,att); set.wakeup(); } }
/** Register a channel * @param channel */ public void register(SocketChannel channel) { // The ++ increment here is not atomic, but it does not matter. // so long as the value changes sometimes, then connections will // be distributed over the available sets. int s=_set++; if (s<0) s=-s; s=s%_selectSets; SelectSet[] sets=_selectSet; if (sets!=null) { SelectSet set=sets[s]; set.addChange(channel); set.wakeup(); } }
/** Register a channel * @param channel * @param att Attached Object */ public void register(SocketChannel channel, Object att) { // The ++ increment here is not atomic, but it does not matter. // so long as the value changes sometimes, then connections will // be distributed over the available sets. int s=_set++; if (s<0) s=-s; s=s%_selectSets; SelectSet[] sets=_selectSet; if (sets!=null) { SelectSet set=sets[s]; set.addChange(channel,att); set.wakeup(); } }
/** Register a channel * @param channel */ public void register(SocketChannel channel) { // The ++ increment here is not atomic, but it does not matter. // so long as the value changes sometimes, then connections will // be distributed over the available sets. int s=_set++; if (s<0) s=-s; s=s%_selectSets; SelectSet[] sets=_selectSet; if (sets!=null) { SelectSet set=sets[s]; set.addChange(channel); set.wakeup(); } }
/** Register a channel * @param channel */ public void register(SocketChannel channel) { // The ++ increment here is not atomic, but it does not matter. // so long as the value changes sometimes, then connections will // be distributed over the available sets. int s=_set++; if (s<0) s=-s; s=s%_selectSets; SelectSet[] sets=_selectSet; if (sets!=null) { SelectSet set=sets[s]; set.addChange(channel); set.wakeup(); } }
/** Register a channel * @param channel */ public void register(SocketChannel channel) { // The ++ increment here is not atomic, but it does not matter. // so long as the value changes sometimes, then connections will // be distributed over the available sets. int s=_set++; if (s<0) s=-s; s=s%_selectSets; SelectSet[] sets=_selectSet; if (sets!=null) { SelectSet set=sets[s]; set.addChange(channel); set.wakeup(); } }
/** Register a {@link ServerSocketChannel} * @param acceptChannel */ public void register(ServerSocketChannel acceptChannel) { int s=_set++; if (s<0) s=-s; s=s%_selectSets; SelectSet set=_selectSet[s]; set.addChange(acceptChannel); set.wakeup(); }
/** Register a {@link ServerSocketChannel} * @param acceptChannel */ public void register(ServerSocketChannel acceptChannel) { int s=_set++; if (s<0) s=-s; s=s%_selectSets; SelectSet set=_selectSet[s]; set.addChange(acceptChannel); set.wakeup(); }
/** Register a {@link ServerSocketChannel} * @param acceptChannel */ public void register(ServerSocketChannel acceptChannel) { int s=_set++; if (s<0) s=-s; s=s%_selectSets; SelectSet set=_selectSet[s]; set.addChange(acceptChannel); set.wakeup(); }
/** Register a {@link ServerSocketChannel} * @param acceptChannel */ public void register(ServerSocketChannel acceptChannel) { int s=_set++; if (s<0) s=-s; s=s%_selectSets; SelectSet set=_selectSet[s]; set.addChange(acceptChannel); set.wakeup(); }