char[] attributeName = utf8At(classFileBytes, utf8Offset + 3, 0, u2At(classFileBytes, utf8Offset + 1, 0)); if (equals(attributeName, IAttributeNamesConstants.INNER_CLASSES)) { this.innerClassesAttribute = new InnerClassesAttribute(classFileBytes, this.constantPool, readOffset); this.attributes[attributesIndex++] = this.innerClassesAttribute; } else if (equals(attributeName, IAttributeNamesConstants.SOURCE)) {
char[] attributeName = utf8At(classFileBytes, utf8Offset + 3, 0, u2At(classFileBytes, utf8Offset + 1, 0)); if (equals(attributeName, IAttributeNamesConstants.INNER_CLASSES)) { this.innerClassesAttribute = new InnerClassesAttribute(classFileBytes, this.constantPool, readOffset); this.attributes[attributesIndex++] = this.innerClassesAttribute; } else if (equals(attributeName, IAttributeNamesConstants.SOURCE)) {
char[] attributeName = utf8At(classFileBytes, utf8Offset + 3, 0, u2At(classFileBytes, utf8Offset + 1, 0)); if (equals(attributeName, IAttributeNamesConstants.INNER_CLASSES)) { this.innerClassesAttribute = new InnerClassesAttribute(classFileBytes, this.constantPool, readOffset); this.attributes[attributesIndex++] = this.innerClassesAttribute; } else if (equals(attributeName, IAttributeNamesConstants.SOURCE)) {
char[] attributeName = utf8At(classFileBytes, utf8Offset + 3, 0, u2At(classFileBytes, utf8Offset + 1, 0)); if (equals(attributeName, IAttributeNamesConstants.INNER_CLASSES)) { this.innerClassesAttribute = new InnerClassesAttribute(classFileBytes, this.constantPool, readOffset); this.attributes[attributesIndex++] = this.innerClassesAttribute; } else if (equals(attributeName, IAttributeNamesConstants.SOURCE)) {
char[] attributeName = utf8At(classFileBytes, utf8Offset + 3, 0, u2At(classFileBytes, utf8Offset + 1, 0)); if (equals(attributeName, IAttributeNamesConstants.INNER_CLASSES)) { this.innerClassesAttribute = new InnerClassesAttribute(classFileBytes, this.constantPool, readOffset); this.attributes[attributesIndex++] = this.innerClassesAttribute; } else if (equals(attributeName, IAttributeNamesConstants.SOURCE)) {
char[] attributeName = utf8At(classFileBytes, utf8Offset + 3, 0, u2At(classFileBytes, utf8Offset + 1, 0)); if (equals(attributeName, IAttributeNamesConstants.INNER_CLASSES)) { this.innerClassesAttribute = new InnerClassesAttribute(classFileBytes, this.constantPool, readOffset); this.attributes[attributesIndex++] = this.innerClassesAttribute; } else if (equals(attributeName, IAttributeNamesConstants.SOURCE)) {
char[] attributeName = utf8At(classFileBytes, utf8Offset + 3, 0, u2At(classFileBytes, utf8Offset + 1, 0)); if (equals(attributeName, IAttributeNamesConstants.INNER_CLASSES)) { this.innerClassesAttribute = new InnerClassesAttribute(classFileBytes, this.constantPool, readOffset); this.attributes[attributesIndex++] = this.innerClassesAttribute; } else if (equals(attributeName, IAttributeNamesConstants.SOURCE)) {