private char[] getConstantClassNameAt(byte[] classFileBytes, int[] constantPoolOffsets, int constantPoolIndex) { int utf8Offset = constantPoolOffsets[u2At(classFileBytes, constantPoolOffsets[constantPoolIndex] + 1, 0)]; return utf8At(classFileBytes, utf8Offset + 3, 0, u2At(classFileBytes, utf8Offset + 1, 0)); }
private char[] getConstantClassNameAt(byte[] classFileBytes, int[] constantPoolOffsets, int constantPoolIndex) { int utf8Offset = constantPoolOffsets[u2At(classFileBytes, constantPoolOffsets[constantPoolIndex] + 1, 0)]; return utf8At(classFileBytes, utf8Offset + 3, 0, u2At(classFileBytes, utf8Offset + 1, 0)); }
private char[] getConstantClassNameAt(byte[] classFileBytes, int[] constantPoolOffsets, int constantPoolIndex) { int utf8Offset = constantPoolOffsets[u2At(classFileBytes, constantPoolOffsets[constantPoolIndex] + 1, 0)]; return utf8At(classFileBytes, utf8Offset + 3, 0, u2At(classFileBytes, utf8Offset + 1, 0)); }
private char[] getConstantClassNameAt(byte[] classFileBytes, int[] constantPoolOffsets, int constantPoolIndex) { int utf8Offset = constantPoolOffsets[u2At(classFileBytes, constantPoolOffsets[constantPoolIndex] + 1, 0)]; return utf8At(classFileBytes, utf8Offset + 3, 0, u2At(classFileBytes, utf8Offset + 1, 0)); }
private char[] getConstantClassNameAt(byte[] classFileBytes, int[] constantPoolOffsets, int constantPoolIndex) { int utf8Offset = constantPoolOffsets[u2At(classFileBytes, constantPoolOffsets[constantPoolIndex] + 1, 0)]; return utf8At(classFileBytes, utf8Offset + 3, 0, u2At(classFileBytes, utf8Offset + 1, 0)); }
private char[] getConstantClassNameAt(byte[] classFileBytes, int[] constantPoolOffsets, int constantPoolIndex) { int utf8Offset = constantPoolOffsets[u2At(classFileBytes, constantPoolOffsets[constantPoolIndex] + 1, 0)]; return utf8At(classFileBytes, utf8Offset + 3, 0, u2At(classFileBytes, utf8Offset + 1, 0)); }
private char[] getConstantClassNameAt(byte[] classFileBytes, int[] constantPoolOffsets, int constantPoolIndex) { int utf8Offset = constantPoolOffsets[u2At(classFileBytes, constantPoolOffsets[constantPoolIndex] + 1, 0)]; return utf8At(classFileBytes, utf8Offset + 3, 0, u2At(classFileBytes, utf8Offset + 1, 0)); }
for (int i = 0; i < this.attributesCount; i++) { int utf8Offset = constantPoolOffsets[u2At(classFileBytes, readOffset, 0)]; char[] attributeName = utf8At(classFileBytes, utf8Offset + 3, 0, u2At(classFileBytes, utf8Offset + 1, 0)); if (equals(attributeName, IAttributeNamesConstants.INNER_CLASSES)) { this.innerClassesAttribute = new InnerClassesAttribute(classFileBytes, this.constantPool, readOffset);
for (int i = 0; i < this.attributesCount; i++) { int utf8Offset = constantPoolOffsets[u2At(classFileBytes, readOffset, 0)]; char[] attributeName = utf8At(classFileBytes, utf8Offset + 3, 0, u2At(classFileBytes, utf8Offset + 1, 0)); if (equals(attributeName, IAttributeNamesConstants.INNER_CLASSES)) { this.innerClassesAttribute = new InnerClassesAttribute(classFileBytes, this.constantPool, readOffset);
for (int i = 0; i < this.attributesCount; i++) { int utf8Offset = constantPoolOffsets[u2At(classFileBytes, readOffset, 0)]; char[] attributeName = utf8At(classFileBytes, utf8Offset + 3, 0, u2At(classFileBytes, utf8Offset + 1, 0)); if (equals(attributeName, IAttributeNamesConstants.INNER_CLASSES)) { this.innerClassesAttribute = new InnerClassesAttribute(classFileBytes, this.constantPool, readOffset);
for (int i = 0; i < this.attributesCount; i++) { int utf8Offset = constantPoolOffsets[u2At(classFileBytes, readOffset, 0)]; char[] attributeName = utf8At(classFileBytes, utf8Offset + 3, 0, u2At(classFileBytes, utf8Offset + 1, 0)); if (equals(attributeName, IAttributeNamesConstants.INNER_CLASSES)) { this.innerClassesAttribute = new InnerClassesAttribute(classFileBytes, this.constantPool, readOffset);
for (int i = 0; i < this.attributesCount; i++) { int utf8Offset = constantPoolOffsets[u2At(classFileBytes, readOffset, 0)]; char[] attributeName = utf8At(classFileBytes, utf8Offset + 3, 0, u2At(classFileBytes, utf8Offset + 1, 0)); if (equals(attributeName, IAttributeNamesConstants.INNER_CLASSES)) { this.innerClassesAttribute = new InnerClassesAttribute(classFileBytes, this.constantPool, readOffset);
for (int i = 0; i < this.attributesCount; i++) { int utf8Offset = constantPoolOffsets[u2At(classFileBytes, readOffset, 0)]; char[] attributeName = utf8At(classFileBytes, utf8Offset + 3, 0, u2At(classFileBytes, utf8Offset + 1, 0)); if (equals(attributeName, IAttributeNamesConstants.INNER_CLASSES)) { this.innerClassesAttribute = new InnerClassesAttribute(classFileBytes, this.constantPool, readOffset);
for (int i = 0; i < this.attributesCount; i++) { int utf8Offset = constantPoolOffsets[u2At(classFileBytes, readOffset, 0)]; char[] attributeName = utf8At(classFileBytes, utf8Offset + 3, 0, u2At(classFileBytes, utf8Offset + 1, 0)); if (equals(attributeName, IAttributeNamesConstants.INNER_CLASSES)) { this.innerClassesAttribute = new InnerClassesAttribute(classFileBytes, this.constantPool, readOffset);