@Override public void cleanup() { this.initialTypeNames = null; this.additionalUnits = null; for (int i = 0, l = this.sourceLocations.length; i < l; i++) this.sourceLocations[i].cleanup(); for (int i = 0, l = this.binaryLocations.length; i < l; i++) this.binaryLocations[i].cleanup(); // assume modulePathEntries are cleaned-up via the corresponding source/binaryLocations }
public void cleanup() { this.initialTypeNames = null; this.additionalUnits = null; for (int i = 0, l = this.sourceLocations.length; i < l; i++) this.sourceLocations[i].cleanup(); for (int i = 0, l = this.binaryLocations.length; i < l; i++) this.binaryLocations[i].cleanup(); }
public void cleanup() { this.initialTypeNames = null; this.additionalUnits = null; for (int i = 0, l = this.sourceLocations.length; i < l; i++) this.sourceLocations[i].cleanup(); for (int i = 0, l = this.binaryLocations.length; i < l; i++) this.binaryLocations[i].cleanup(); }
public void cleanup() { this.initialTypeNames = null; this.additionalUnits = null; for (int i = 0, l = this.sourceLocations.length; i < l; i++) this.sourceLocations[i].cleanup(); for (int i = 0, l = this.binaryLocations.length; i < l; i++) this.binaryLocations[i].cleanup(); // assume modulePathEntries are cleaned-up via the corresponding source/binaryLocations }
public void cleanup() { this.initialTypeNames = null; this.additionalUnits = null; for (int i = 0, l = this.sourceLocations.length; i < l; i++) this.sourceLocations[i].cleanup(); for (int i = 0, l = this.binaryLocations.length; i < l; i++) this.binaryLocations[i].cleanup(); }
public void cleanup() { this.initialTypeNames = null; this.additionalUnits = null; for (int i = 0, l = this.sourceLocations.length; i < l; i++) this.sourceLocations[i].cleanup(); for (int i = 0, l = this.binaryLocations.length; i < l; i++) this.binaryLocations[i].cleanup(); }