for (int j = 0; j < number_of_classes; j++) { this.innerInfos[j] = new InnerClassInfo(this.reference, this.constantPoolOffsets, innerOffset); if (this.classNameIndex == this.innerInfos[j].innerClassNameIndex) { this.innerInfo = this.innerInfos[j];
for (int j = 0; j < number_of_classes; j++) { this.innerInfos[j] = new InnerClassInfo(this.reference, this.constantPoolOffsets, innerOffset); if (this.classNameIndex == this.innerInfos[j].innerClassNameIndex) { this.innerInfo = this.innerInfos[j];
for (int j = 0; j < number_of_classes; j++) { this.innerInfos[j] = new InnerClassInfo(this.reference, this.constantPoolOffsets, innerOffset); if (this.classNameIndex == this.innerInfos[j].innerClassNameIndex) { this.innerInfo = this.innerInfos[j];
for (int j = 0; j < number_of_classes; j++) { this.innerInfos[j] = new InnerClassInfo(this.reference, this.constantPoolOffsets, innerOffset); if (this.classNameIndex == this.innerInfos[j].innerClassNameIndex) { this.innerInfo = this.innerInfos[j];
for (int j = 0; j < number_of_classes; j++) { this.innerInfos[j] = new InnerClassInfo(this.reference, this.constantPoolOffsets, innerOffset); if (this.classNameIndex == this.innerInfos[j].innerClassNameIndex) { this.innerInfo = this.innerInfos[j];
for (int j = 0; j < number_of_classes; j++) { this.innerInfos[j] = new InnerClassInfo(this.reference, this.constantPoolOffsets, innerOffset); if (this.classNameIndex == this.innerInfos[j].innerClassNameIndex) { this.innerInfo = this.innerInfos[j];
for (int j = 0; j < number_of_classes; j++) { this.innerInfos[j] = new InnerClassInfo(this.reference, this.constantPoolOffsets, innerOffset); if (this.classNameIndex == this.innerInfos[j].innerClassNameIndex) { this.innerInfo = this.innerInfos[j];
for (int j = 0; j < number_of_classes; j++) { this.innerInfos[j] = new InnerClassInfo(this.reference, this.constantPoolOffsets, innerOffset); if (this.classNameIndex == this.innerInfos[j].innerClassNameIndex) { this.innerInfo = this.innerInfos[j];
for (int j = 0; j < number_of_classes; j++) { this.innerInfos[j] = new InnerClassInfo(this.reference, this.constantPoolOffsets, innerOffset); if (this.classNameIndex == this.innerInfos[j].innerClassNameIndex) { this.innerInfo = this.innerInfos[j];
for (int j = 0; j < number_of_classes; j++) { this.innerInfos[j] = new InnerClassInfo(this.reference, this.constantPoolOffsets, innerOffset); if (this.classNameIndex == this.innerInfos[j].innerClassNameIndex) { this.innerInfo = this.innerInfos[j];
for (int j = 0; j < number_of_classes; j++) { this.innerInfos[j] = new InnerClassInfo(this.reference, this.constantPoolOffsets, innerOffset); if (this.classNameIndex == this.innerInfos[j].innerClassNameIndex) { this.innerInfo = this.innerInfos[j];