@Override public void fireHandlerChanged(HandlerEvent handlerEvent) { super.fireHandlerChanged(handlerEvent); }
/** * Allow the default {@link #isEnabled()} to answer our enabled state. It * will fire a HandlerEvent if necessary. If clients use this method they * should also consider overriding {@link #setEnabled(Object)} so they can * be notified about framework execution contexts. * * @param state * the enabled state * @since 3.4 */ protected void setBaseEnabled(boolean state) { if (baseEnabled == state) { return; } baseEnabled = state; fireHandlerChanged(new HandlerEvent(this, true, false)); }
/** * Allow the default {@link #isEnabled()} to answer our enabled state. It * will fire a HandlerEvent if necessary. If clients use this method they * should also consider overriding {@link #setEnabled(Object)} so they can * be notified about framework execution contexts. * * @param state * the enabled state * @since 3.4 */ protected void setBaseEnabled(boolean state) { if (baseEnabled == state) { return; } baseEnabled = state; fireHandlerChanged(new HandlerEvent(this, true, false)); }
/** * Allow the default {@link #isEnabled()} to answer our enabled state. It * will fire a HandlerEvent if necessary. If clients use this method they * should also consider overriding {@link #setEnabled(Object)} so they can * be notified about framework execution contexts. * * @param state * the enabled state * @since 3.4 */ protected void setBaseEnabled(boolean state) { if (baseEnabled == state) { return; } baseEnabled = state; fireHandlerChanged(new HandlerEvent(this, true, false)); }
@Deprecated protected void fireHandlerChanged(HandlerEvent handlerEvent) { super.fireHandlerChanged(handlerEvent);