/** * This method assumes the coordinates and normals are located in the given {@link DirectGeometryBuffer}. * * @param glRenderContext * @param geomBuffer * to be get the coordinates from. */ public void renderPrepared( RenderContext glRenderContext, DirectGeometryBuffer geomBuffer ) { render( glRenderContext, calcQualityLevel( glRenderContext ), geomBuffer ); }
@Override public void render( RenderContext glRenderContext ) { render( glRenderContext, calcQualityLevel( glRenderContext ), null ); }
dObj.render( context );